Split the model admin into a list and a page per model
/admin/models rendered a full edit form for every model. With eight that
was merely long; with a hundred it was unusable, which is the report.
The list is now compact rows only -- avatar, name, badges, position,
reorder buttons, Edit link -- with search across id and display name,
filter tabs (All / Enabled / Disabled / Pinned / Restricted, each with a
count), a connection filter, and pagination at 40. Filters are links, so
a filtered view is a real URL you can keep. Editing moved to
/admin/models/{id}/edit, one model per page, with Previous/Next links so
a freshly imported connection can be tidied without returning to the
list each time.
Measured with 128 models: the list is 73 KB showing 40 rows over 4
pages, and a detail page is 17 KB. The old page would have rendered all
128 forms into one response.
Reordering needed rethinking at that size too. Up/down is fine for
nudging a model one place but hopeless for moving it sixty, so the
detail page has a position field you type into; the value is clamped and
a non-numeric one is ignored rather than throwing. The move buttons take
a `back` field so they return to whatever filtered, paginated view they
were pressed on instead of dumping you at page 1.
Also adds a select-all checkbox for the bulk bar, scoped to a container
selector rather than the page so a future list can carry more than one.
212 tests, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
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{% extends "admin/_layout.html" %}
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{% from "_macros.html" import icon, model_avatar %}
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{% set section = "models" %}
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{% block title %}{{ model.label }} - Models - LLeMbas{% endblock %}
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{% block heading %}{{ model.label }}{% endblock %}
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{% block admin_content %}
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<nav class="crumbs">
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<a href="/admin/models">{{ icon("chevron-right", "icon--sm crumbs__back") }} All models</a>
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<span class="spacer"></span>
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{# Walking the list without going back to it, which is what you want when
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tidying up a freshly imported connection. #}
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{% if previous %}
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<a class="btn btn--sm" href="/admin/models/{{ previous.id }}/edit"
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title="{{ previous.label }}">{{ icon("arrow-up", "icon--sm") }} Previous</a>
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{% endif %}
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<span class="text-xs faint">{{ position_of }} of {{ total }}</span>
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{% if next %}
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<a class="btn btn--sm" href="/admin/models/{{ next.id }}/edit"
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title="{{ next.label }}">Next {{ icon("arrow-down", "icon--sm") }}</a>
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{% endif %}
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</nav>
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{% if saved %}
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<div class="alert alert--success">{{ icon("check", "icon--sm") }} <span>{{ saved }}</span></div>
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{% endif %}
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<section class="card">
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<div class="card__header">
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<div class="row" style="gap: var(--sp-3); min-width: 0">
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{{ model_avatar(model, cls="model-detail__avatar") }}
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<div style="min-width: 0">
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<strong>{{ model.label }}</strong>
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<div><code class="text-xs faint">{{ model.model_id }}</code></div>
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<div class="text-xs faint">via {{ model.connection.name }}</div>
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</div>
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</div>
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<div class="btn-row">
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{% if model.model_id == default_model %}
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<span class="badge badge--gold">{{ icon("star", "icon--sm") }} default model</span>
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{% else %}
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<form method="post" action="/admin/models/{{ model.id }}/default">
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<button class="btn btn--sm" type="submit">
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{{ icon("star", "icon--sm") }} Make default
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</button>
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</form>
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{% endif %}
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</div>
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</div>
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<div class="btn-row">
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<form method="post" action="/admin/models/{{ model.id }}/image"
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enctype="multipart/form-data" class="btn-row">
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<input class="input input--file" type="file" name="image"
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accept="image/png,image/jpeg,image/webp,image/gif" required
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aria-label="Model image">
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<button class="btn btn--sm" type="submit">{{ icon("image", "icon--sm") }} Upload image</button>
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</form>
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{% if model.image_path %}
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<form method="post" action="/admin/models/{{ model.id }}/image/delete">
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<button class="btn btn--sm btn--danger" type="submit">Remove image</button>
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</form>
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{% endif %}
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</div>
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<p class="field__hint">
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PNG, JPEG, WEBP or GIF, under 2 MB. Without one, the model gets a generated
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badge whose colour is derived from its id.
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</p>
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</section>
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<form method="post" action="/admin/models/{{ model.id }}">
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<section class="card">
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<h2 class="card__title">Presentation</h2>
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<div class="grid grid--2">
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<div class="field">
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<label class="field__label" for="display-name">Display name</label>
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<input class="input" id="display-name" name="display_name"
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value="{{ model.display_name }}" placeholder="{{ model.model_id }}">
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<p class="field__hint">Shown instead of the raw id. Empty uses the id.</p>
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</div>
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<div class="field">
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<label class="field__label" for="position">Position</label>
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<input class="input" id="position" name="position" type="number" min="1"
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max="{{ total }}" value="{{ position_of }}">
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<p class="field__hint">
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Place in the picker, 1–{{ total }}. Typing a number is the workable way
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to move a model a long distance.
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</p>
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</div>
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</div>
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<div class="field">
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<label class="field__label" for="description">Description</label>
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<textarea class="textarea" id="description" name="description" rows="2"
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placeholder="What is this model good at?">{{ model.description }}</textarea>
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<p class="field__hint">Shown in the chat settings panel and your users' settings.</p>
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</div>
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</section>
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<section class="card">
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<h2 class="card__title">System prompt</h2>
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<p class="card__lede">
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Used by chats on this model that have no prompt of their own. A chat's own
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prompt overrides this; this overrides the instance prompt.
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</p>
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<div class="field">
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<label class="field__label visually-hidden" for="system-prompt">System prompt</label>
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<textarea class="textarea" id="system-prompt" name="system_prompt" rows="5"
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placeholder="{{ instance_prompt or 'No instance prompt is set.' }}"
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>{{ model.system_prompt }}</textarea>
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<p class="field__hint">
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{% if instance_prompt %}
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Leave empty to fall back to the instance prompt shown above.
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{% else %}
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Leave empty to send no system prompt.
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{% endif %}
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</p>
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</div>
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</section>
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<section class="card">
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<h2 class="card__title">Capabilities</h2>
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<p class="card__lede">
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Endpoints rarely advertise these reliably, so they are your call.
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<strong>reasoning</strong> shows the thinking block,
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<strong>vision</strong> lets images be sent to this model, and
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<strong>tools</strong> is reserved for a feature not built yet.
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</p>
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<div class="checkbox-row">
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{% for name in capabilities %}
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<label class="checkbox">
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<input type="checkbox" name="capability" value="{{ name }}"
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{{ 'checked' if (model.capabilities_json or {}).get(name) }}>
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<span>{{ name }}</span>
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</label>
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{% endfor %}
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</div>
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</section>
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<section class="card">
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<h2 class="card__title">Availability</h2>
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<div class="field">
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<div class="checkbox-row">
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<label class="checkbox">
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<input type="checkbox" name="enabled" value="true" {{ 'checked' if model.enabled }}>
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<span>Enabled — offered in chats</span>
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</label>
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<label class="checkbox">
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<input type="checkbox" name="pinned" value="true" {{ 'checked' if model.pinned }}>
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<span>Pinned — shortcut in the chat sidebar</span>
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</label>
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</div>
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</div>
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<div class="field">
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<label class="checkbox">
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<input type="checkbox" name="public" value="true" {{ 'checked' if model.public }}>
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<span>Available to everyone</span>
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</label>
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<p class="field__hint">
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Uncheck to restrict this model to chosen groups. Administrators always
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have access.
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</p>
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</div>
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<div class="field">
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<span class="field__label">Groups with access</span>
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{% if groups %}
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<div class="checkbox-row">
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{% for group in groups %}
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<label class="checkbox">
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<input type="checkbox" name="group_ids" value="{{ group.id }}"
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{{ 'checked' if group in model.groups }}>
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<span>{{ group.name }}</span>
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</label>
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{% endfor %}
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</div>
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<p class="field__hint">Ignored while the model is available to everyone.</p>
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{% else %}
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<p class="field__hint">
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No groups yet — <a href="/admin/groups">create one</a> to restrict access.
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</p>
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{% endif %}
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</div>
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</section>
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<div class="btn-row">
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<button class="btn btn--primary" type="submit">Save changes</button>
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<a class="btn btn--ghost" href="/admin/models">Back to all models</a>
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</div>
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</form>
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{% endblock %}
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