An instance that can be somebody else's

A name, a tagline, a logo, a favicon and the launcher icons derived from it; the
Middle-earth strings as data; themes as token sets; and a stylesheet for what
none of that reaches. All four are on one page, in one settings group.

The snapshot is a Jinja global over a process-level cache, because render() has
no session and four render paths never reach it at all -- the sign-in page, the
error pages, the offline page and the SSE fragments. A context value would have
had to be threaded through every one and would still have missed those. It being
a global is also what lets mark() branch on an uploaded logo without any of its
six call sites learning about branding; the macro that renders the sidebar link
is called brandlink now, because a macro imported as `brand` shadows the global
for the whole template and took out every page at once.

Defaults in code and overrides in the database, as the prompt fragments do, with
one difference stated in the module: an empty fragment means off, an empty
flavour string means the shipped wording. And blanked rather than dropped --
settings_store.update merges, so an omitted key leaves what was stored last time
and "I typed the default back in" would store something different from "I changed
nothing".

A custom theme sets a handful of tokens and inherits the rest, and the
inheritance is a CSS fact: tokens.css matches [data-base="shire"] as well as
[data-theme="shire"], so a custom light theme lands on parchment rather than four
light colours on near-black. Values are validated on read rather than on save,
because a theme written straight into the settings table still has to produce a
stylesheet that parses -- a `}` in a value ends the rule and silently breaks
every rule after it. The soft variants are derived from the accent, or a changed
accent leaves focus rings in the old hue and reads as half-working.

/branding.css is a route, not an inline block: an external stylesheet has no HTML
context to escape from. The link carries a content hash, so a save is not left to
the browser's cache, and it is deliberately outside the service worker's precache
list, which is versioned by the release.

The instance name moved off /admin/general rather than being duplicated there.
An upgrade keeps it: the general row is read as a seed exactly while the branding
row has never mentioned the name, which is `key in row` and not `row[key] is
truthy` -- the two read alike would resurrect the old name underneath a cleared
one.

The theme list stops being a hard-coded pair in five places. Every failure mode
in that area is silent, so it is driven under a DOM stub as well as tested.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Jaroslav Beneš
2026-08-06 15:42:25 +02:00
parent 46066150d9
commit 78e5717f77
67 changed files with 1887 additions and 117 deletions
+17 -4
View File
@@ -23,6 +23,7 @@ from lembas.db.models import (
)
from lembas.security import permissions
from lembas.services import audio as audio_service
from lembas.services import branding as branding_service
from lembas.services import canvas as canvas_service
from lembas.services import chat as chat_service
from lembas.services import compaction as compaction_service
@@ -443,19 +444,31 @@ async def manifest(db: Db) -> Response:
else would be wrong on the one screen that is hardest to correct: the
launcher.
"""
name = settings_store.get(db, "instance_name") or "LLeMbas"
brand = branding_service.for_db(db)
icons = brand.icon_paths
return JSONResponse(
{
"id": "/",
"name": name,
"short_name": name[:12],
"description": "A web UI for your language models.",
"name": brand.name,
"short_name": brand.name[:12],
"description": brand.tagline or "A web UI for your language models.",
"start_url": "/chat",
"scope": "/",
"display": "standalone",
"background_color": THEME_COLOUR["moria"],
"theme_color": THEME_COLOUR["moria"],
# An uploaded logo's derived icons, or the shipped ones. Whole-set
# rather than per size: a manifest listing two custom icons and one
# shipped is a launcher tile that changes when the device picks a
# different size, which reads as a bug in the install.
"icons": [
{"src": f"/branding/{icons['icon-192']}", "sizes": "192x192",
"type": "image/png", "purpose": "any"},
{"src": f"/branding/{icons['icon-512']}", "sizes": "512x512",
"type": "image/png", "purpose": "any"},
{"src": f"/branding/{icons['maskable']}", "sizes": "512x512",
"type": "image/png", "purpose": "maskable"},
] if icons.get("icon-192") and icons.get("icon-512") and icons.get("maskable") else [
{"src": "/static/img/icon-192.png", "sizes": "192x192",
"type": "image/png", "purpose": "any"},
{"src": "/static/img/icon-512.png", "sizes": "512x512",