A crowd you can find, and a phone 65px too narrow

Two reports against 1.6.0 and 1.7.0, both correct.

The crowd worked end to end and was, in practice, not there: the picker was
behind the ⋯ menu of a chat that already existed, and the switch was a card on
the Agents page, which made it read as an agent-chat feature. The picker is now
a button in the composer toolbar on both screens that include it, and on the
new-chat screen the choice rides along with the first message, so a chat can
start as a crowd instead of having to be converted into one. The instance
switch has its own page.

The width bug was the suggestion cards, exactly as reported. `.suggestions`
rendered 455px inside a 366px column, and the tree's standing rule applied on
its own made it worse -- 428px to 455px. A grid item carries `min-width: auto`,
which is a min-content floor, and a floor beats `width: 100%`; the floor is
measured while the percentage is indefinite, so `min(100%, …)` alone sends the
track to a card's max-content. Both halves now go on all four auto-fit grids,
and a test refuses either alone.

It survived four releases of narrow-width checking because the harness never
rendered that screen: `TestClient(app)` runs no lifespan outside a `with` block,
so the startup-seeded cards were missing from every shot ever taken of it. And
its overflow check skipped anything inside a scroller -- right for a table in
its own scroller, blind to the scroller itself, which `overflow-y: auto` makes
scroll sideways too. Both fixed; it now names the box and the child to blame.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-09-26 20:08:10 +00:00
co-authored by Claude Opus 5
parent a16510aba8
commit ab32c68a8f
18 changed files with 714 additions and 160 deletions
+48 -33
View File
@@ -296,6 +296,11 @@ async def start_chat(
scope_on: list[str] = Form(default=[]),
scope_skill_all: list[str] = Form(default=[]),
scope_skill_on: list[str] = Form(default=[]),
# Who else answers, as the crowd menu stood before the first word. There is no
# chat row yet to attach members to, so the choice rides along with the message
# -- the same mechanism the scope switches above use, and the reason the control
# lives inside the composer's form rather than in the topbar.
crowd_model_ids: list[str] = Form(default=[]),
) -> Response:
"""Create a chat from its first message.
@@ -329,6 +334,8 @@ async def start_chat(
skills_off=frozenset(scope_skill_all) - frozenset(scope_skill_on),
)
_apply_crowd(db, chat, user, crowd_model_ids)
_adopt_draft(db, user, draft_id, chat)
user_message = chat_service.create_message(db, chat, ROLE_USER, content)
@@ -1510,6 +1517,45 @@ def _thread_context(db: DBSession, chat: Chat, user: User) -> dict:
}
def _apply_crowd(db: DBSession, chat: Chat, user: User, values: list[str]) -> None:
"""Replace a chat's crowd with the models named, in the order named.
One implementation for both the composer (where the choice rides along with
the first message) and the settings panel, because two would be two places to
forget a rule -- and there are three:
* **Checked against what this person can reach**, never against what exists.
A control checked only in the template is advisory, and a crafted request
walks past it. Same reasoning as the model branch in `update_chat`.
* **Never the chat's own model**, which would answer twice in a row.
* **Capped by `crowd.max_models`**, on the way in as well as on the way out.
The connection is stored beside the id because `Model` is unique on the pair,
and a model offered by two connections is two rows with different capabilities.
"""
from lembas.db.models import CrowdMember
settings = settings_store.crowd(db)
reachable = {
model.model_id: model for model in chat_service.available_models(db, user)
}
wanted: list[str] = []
for value in values:
value = str(value).strip()
if value and value in reachable and value != chat.model_id and value not in wanted:
wanted.append(value)
wanted = wanted[: int(settings["max_models"])]
chat.crowd = [
CrowdMember(
model_id=model_id,
connection_id=reachable[model_id].connection_id,
position=index,
)
for index, model_id in enumerate(wanted)
]
def _messages_after(db: DBSession, message: Message) -> list[Message]:
"""Everything later in this chat than one message.
@@ -2117,39 +2163,8 @@ async def update_chat(request: Request, db: Db, user: RequiredUser, chat_id: str
if "crowd_model_ids" in form:
# The same shape as the bases above: one field always sent, so clearing
# every box clears the crowd. Checked against what this person can reach
# rather than against what exists, or the picker is advisory and a crafted
# request walks past it -- the reasoning the model branch carries.
from lembas.db.models import CrowdMember
settings = settings_store.crowd(db)
reachable = {
model.model_id for model in chat_service.available_models(db, user)
}
wanted: list[str] = []
for value in form.getlist("crowd_model_ids"):
value = str(value).strip()
# Never the chat's own model: it would answer twice in a row, which is
# nobody's idea of a second opinion.
if value and value in reachable and value != chat.model_id and value not in wanted:
wanted.append(value)
wanted = wanted[: int(settings["max_models"])]
chat.crowd = [
CrowdMember(
model_id=model_id,
connection_id=next(
(
model.connection_id
for model in chat_service.available_models(db, user)
if model.model_id == model_id
),
None,
),
position=index,
)
for index, model_id in enumerate(wanted)
]
# every box clears the crowd.
_apply_crowd(db, chat, user, form.getlist("crowd_model_ids"))
submitted_params = {name: form[name] for name in _PARAM_RANGES if name in form}
if submitted_params: