# Glossary / Slovník — Outer Wilds SK Fixed Slovak renderings for proper nouns and recurring terms, so names stay **identical everywhere** in `assets/Translation.xml`. Follow this file when translating; propose changes here (not ad-hoc in the XML). > **Status:** place names & proper nouns reviewed and **locked** (2026-07-20, > the "go risky" pass — planet names are translated, not kept in English). Rows > still marked `❓ review` need the Slovak-speaking review pass before they are > final; `🔒 locked` rows are settled unless there's a strong reason. The UI/menus > translation in `Translation.xml` has been re-passed to match the locked terms. --- ## 0. Tone & register (locked) - **Address the player informally — *ty*, not *vy*.** Outer Wilds has a warm, around-the-campfire tone; the Hearthians are your friends. Use *ty* / informal imperatives (e.g. *"Pozri sa"*, not *"Pozrite sa"*) throughout menus, prompts, and dialogue. - **UI casing mirrors the source.** The game bakes capitalization into the strings (many buttons are ALL-CAPS in the data), so ALL-CAPS English → ALL-CAPS Slovak; otherwise sentence case. Fixed proper names (Skaut, Signáloskop, Dvojča Popolu, …) keep the capitalization given in this glossary. - **Keep the source's voice per speaker.** Nomai text is formal and precise; Hearthian dialogue is casual. Register can shift by *speaker*, but the player is always addressed as *ty*. - **Diacritics always** — á ä č ď é í ĺ ľ ň ó ô ŕ š ť ú ý ž. Never strip them. - **Narrator gender (locked):** the player-character is canonically genderless, but Slovak past tense forces a gender. Use **masculine** for the player's first-person log/dialogue voice (*Našiel som*, *Videl som*, *Vypustil som*). Named characters take their English gender where given (**Solanum** = feminine; **Coleus** = masculine); the singular-*they* travelers (Riebeck, Feldspar, Gabbro, Esker, Chert) default to **masculine**. ## 1. General rules - **Never edit ``.** Translate only ``. (See `CLAUDE.md`.) - **Preserve inline markup verbatim:** `<color=…>…</color>`, `<i>…</i>`, entities `< > &`. Translate the words, keep the tags and the exact color names (`lightblue`, `orange`, …). - **Keep speaker prefixes verbatim:** `POKE:`, `CLARY:`, `SOLANUM:`, etc. — do not translate or reorder the label. - **Declension:** Slovak inflects. A glossary entry gives the base (nominative) form; decline it naturally in context (*na Drevenom kozube*, *z Temného tŕnia*, *do Krehkej dutiny*). Keep the **stem/spelling** from this table so search-and-replace stays reliable. **Nomai** is the one exception — see below. - **Brand / title names stay in English (verbatim):** the game title **Outer Wilds**, the space program **Outer Wilds Ventures**, and "the Outer Wilds" on the *Planetary Chart* poster. They're the actual named brand in the game (like a company name — you wouldn't translate "SpaceX"). Inflect the *surrounding* Slovak, not the name: *v hre Outer Wilds*, *podporuješ Outer Wilds Ventures*. - **Character names are kept in English** (they're geology terms — Hornfels, Slate, Gabbro, Riebeck, Feldspar, Chert, Esker, Hal, Gossan, Marl, Tuff, Tephra, Galena, Moraine, Rutile, Spinel, Mica, Porphy, Arkose…). Decline where natural: *Gabbrovi*, *s Riebeckom*, *Hala*. --- ## 2. Peoples & beings | English | Slovak | Status | Notes | |---|---|---|---| | Nomai (species & individual) | **Nomai** | 🔒 | **Indeclinable** — keep spelling *Nomai* in every case (sg. = pl.). It's an alien species name; leave it as-is. | | Hearthian(s) | **Kozubčan** (sg.), **Kozubčania** (pl.) | 🔒 | From *kozub* (→ Drevený kozub). Adj. *kozubčiansky*. | | the Owlks *(DLC, fan term)* | **Soví človek** (sg.), **Soví ľudia** (pl.) | 🔒 | The game never names them; "owl-people". | | Hatchling *(the player; a young Hearthian)* | **mláďa** (neuter) | 🔒 | Affectionate address from other Hearthians *and* a common noun. Neuter → **gender-neutral** (fits the genderless protagonist). Pl. *mláďatá* (*odkedy sme boli mláďatá*); address *"Jasné, mláďa!"*. | ## 3. Celestial bodies & places Decision (locked, "go risky"): **place names are translated**, including the home planet and moons — not kept in English. | English | Slovak | Status | Notes | |---|---|---|---| | the Sun | **Slnko** | 🔒 | | | Sun Station | **Slnečná stanica** | 🔒 | | | Timber Hearth (home planet) | **Drevený kozub** | 🔒 | Home planet. Demonym *Kozubčania* derives from *kozub*. | | The Attlerock (moon) | **Skalka** | 🔒 | Diminutive of *skala* — mirrors the "a little rock" pun. | | Brittle Hollow | **Krehká dutina** | 🔒 | | | Hollow's Lantern (moon) | **Lampáš** | 🔒 | Just **Lampáš** — do **not** form a possessive from *Krehká dutina* (never *Dutinin lampáš*). Decline the noun itself: *na Lampáši*, *k Lampášu*. | | Hourglass Twins | **Presýpacie dvojčatá** | 🔒 | Ember + Ash together. | | Ember Twin | **Dvojča Uhlíka** | 🔒 | Matched pair with *Dvojča Popolu* (uhlík ↔ popol). | | Ash Twin | **Dvojča Popolu** | 🔒 | Drives *Projekt Dvojčaťa Popolu* (§4). | | Giant's Deep | **Obrova hlbina** | 🔒 | | | Dark Bramble | **Temné tŕnie** | 🔒 | *bramble* = tŕnie. | | The Interloper (comet) | **Votrelec** | 🔒 | | | Quantum Moon | **Kvantový mesiac** | 🔒 | | | White Hole / Black Hole | **biela diera / čierna diera** | 🔒 | Lowercase (common noun). | | Black Hole Forge | **Kováreň čiernych dier** | 🔒 | Forge/smithy of the black holes. Note the **plural** *čiernych dier*. Decline: gen *Kovárne*, loc *Kovárni*. (Superseded earlier *Zlieváreň čiernej diery*.) | | The Stranger *(DLC)* | **Cudzinec** | 🔒 | | | Echoes of the Eye *(DLC title)* | **Ozveny Oka** | ❓ | Translate in prose; may keep English as a store/product title. | ## 4. Story, projects & artifacts | English | Slovak | Status | Notes | |---|---|---|---| | the Eye of the Universe | **Oko vesmíru** | 🔒 | Short form: **Oko**. Keep any color markup around "Eye". | | the Eye (short) | **Oko** | 🔒 | | | Eye Signal | **signál Oka** | 🔒 | | | Ash Twin Project | **Projekt Dvojčaťa Popolu** | 🔒 | Matches *Dvojča Popolu* (§3). | | the Vessel (Nomai ship) | **Plavidlo** | 🔒 | | | Warp Core | **warpové jadro** | 🔒 | | | Advanced Warp Core | **pokročilé warpové jadro** | 🔒 | | | Ghost Matter | **prízračná hmota** | 🔒 | | | the Nomai statue | **socha Nomai** | 🔒 | | | supernova | **supernova** | 🔒 | | | the time loop | **časová slučka** | 🔒 | | ## 5. Tools, UI & systems | English | Slovak | Status | Notes | |---|---|---|---| | ship log | **lodný denník** | 🔒 | | | Rumor Mode (ship log) | **režim fám** | 🔒 | | | Map Mode (ship log) | **režim mapy** | 🔒 | | | Signalscope | **Signáloskop** | 🔒 | Device name (treated as a proper name, capital S). | | Little Scout / Scout | **Malý Skaut** / **Skaut** | 🔒 | The camera probe; capital S. Decline *Skauta*, *Skautom*. | | Scout Launcher | **Odpaľovač Skauta** | 🔒 | | | the Translator (Nomai) | **Prekladač** | 🔒 | | | Autopilot | **autopilot** | 🔒 | | | Landing Camera | **pristávacia kamera** | 🔒 | | --- ## 5b. Ship-log locations & DLC terms (locked, 2026-07-20) Named places and recurring terms from the ship log. Descriptive location names not listed here are translated literally (River Lowlands → *Riečne nížiny*, Northern Glacier → *Severný ľadovec*, Fire Chamber → *Ohňová komora*, …). | English | Slovak | Notes | |---|---|---| | The Hanging City | **Visuté mesto** | Brittle Hollow's Nomai city. | | The Sunless City | **Bezslnečné mesto** | Ember Twin's Nomai city. | | Orbital Probe Cannon | **Orbitálne delo sondy** | Modules: *Riadiaci / Štartovací modul*, *Modul sledovania sondy*. | | Cinder Isles *(DLC)* | **Vyhorené ostrovy** | | | High Energy Lab | **Vysokoenergetické laboratórium** | | | White Hole Station | **Stanica bielej diery** | | | Gravity Cannon | **Gravitačné delo** | | | Tower of Quantum Knowledge / Trials | **Veža kvantového poznania** / **Veža kvantových skúšok** | | | Quantum Shrine | **Kvantová svätyňa** | *Quantum X* → *kvantový/-á/-é X* throughout. | | Construction Yard | **Stavenisko** | | | Nomai Mines / Grave / Shipwreck | **Bane / Hrob / Vrak lode Nomai** | *X Nomai* (indeclinable). | | Escape Pod (1/2/3) | **Únikový modul (1/2/3)** | | | the Vessel | **Plavidlo** | | | anglerfish | **udicovka** (pl. *udicovky*) | The Dark Bramble monster fish. | | Nomai shuttle | **raketoplán Nomai** | | | astral body | **nebeské teleso** | | | slide reel *(DLC)* | **kotúč diapozitívov** | | | vault *(DLC)* | **trezor** | vault seal → *pečať trezoru*. | | the Prisoner *(DLC)* | **Väzeň** | An Owlk (*Soví človek*). | | Vision Torch / Artifact *(DLC)* | **Fakľa vízií** / **Artefakt** | | | mural | **nástenná maľba** | | | memory statue | **pamäťová socha** | Nomai statue that records memories. | | storage unit / mask | **úložná jednotka** / **maska** | Ash Twin Project memory components. | | clan | **klan** | Nomai social group. | | star system | **hviezdna sústava** | vs. *slnečná sústava* = solar system. | | pilgrimage | **púť** | Solanum's journey to the Quantum Moon. | | Nomai character names | *kept in English* | Solanum, Poke, Clary, Coleus, Melorae, Cassava, Yarrow, Pye, Conoy, Bells, … Decline the surrounding Slovak, not the name. | **Character genders** (from English pronoun cues; drives Slovak verb/possessive gender): **feminine** — Solanum, Poke, Clary (Poke's sister), Ramie, Pye, Filix ("her note"), Melorae ("Aunt Melorae"), Privet ("her brother"). **masculine** — Annona, Coleus, Avens (Daz's brother), Plume (has a brother). Everyone else defaults to **masculine** until an English cue says otherwise. (Possessive of names in *-a*: *Annonov/-a/-o*, *Cassavov/-a/-o*, e.g. *Cassavovo Stavenisko*.) **Note:** Melorae was initially translated masculine in batch 7, then corrected to feminine once "Aunt Melorae" surfaced. **Nomai voice tics:** "My gratitude" (their formal thanks) → **Moja vďaka**; "on the other appendage" (a hand-joke — Nomai have appendages, not hands) → **Na druhej končatine**. Keep this dry, precise, courteous register for Nomai. ## 6. Resolved decisions (2026-07-20 review) 1. **Planet names → translated** (not kept in English). ✅ 2. **Nomai → indeclinable**, kept as-is (alien species name). ✅ 3. **UI length** — not a concern: the text display supports variable lengths. ✅ 4. **DLC titles** — translate in prose (*Ozveny Oka*, *Cudzinec*); keep English only where a string functions as a store/product title. ✅ (`Echoes of the Eye` the DLC title still `❓` in §3 for that reason.) ## 7. Still open - **`Twilight Twin`** (Nomai dialogue, warp-tower lines) — rendered provisionally as *Súmračné dvojča*. Unusual term; confirm meaning/rendering in review. - **`Echoes of the Eye`** as a product/menu title — translate everywhere, or keep English on title/store strings? (Prose already uses *Ozveny Oka*.) - Terms that will surface in the **dialogue** and **ship log** phases and aren't fixed yet: the Vessel interior locations, the Hanging City, the Sunless City, the High Energy Lab, the Quantum Shrine, DLC props (Slide Reel → *Kotúč diapozitívov*, Vision Torch → *Fakľa vízií*, the Artifact → *Artefakt*), etc. I'll raise these as we hit each category.