[package]
name = "oxide-physics"
description = "Oxide 3D game engine — physics module (rapier3d)"
version.workspace = true
edition.workspace = true
authors.workspace = true
license.workspace = true
rust-version.workspace = true

[dependencies]
oxide-engine = { path = "../engine" }
glam.workspace = true
hecs.workspace = true
serde.workspace = true
ron.workspace = true
thiserror.workspace = true
log.workspace = true

# The physics backend. rapier3d bundles its own nalgebra (`rapier3d::na`); the
# module converts at the boundary so the rest of the engine stays on `glam`.
rapier3d = "0.33"

[dev-dependencies]
ron.workspace = true
