Import Oxide engine (Stages 0–10) under MIT license
Full project snapshot migrated to new Gitea remote without history: engine, editor, physics, script, examples, tests, docs, and assets. Relicensed from GPLv3 to MIT and updated repo URLs. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,24 @@
|
||||
[package]
|
||||
name = "oxide-physics"
|
||||
description = "Oxide 3D game engine — physics module (rapier3d)"
|
||||
version.workspace = true
|
||||
edition.workspace = true
|
||||
authors.workspace = true
|
||||
license.workspace = true
|
||||
rust-version.workspace = true
|
||||
|
||||
[dependencies]
|
||||
oxide-engine = { path = "../engine" }
|
||||
glam.workspace = true
|
||||
hecs.workspace = true
|
||||
serde.workspace = true
|
||||
ron.workspace = true
|
||||
thiserror.workspace = true
|
||||
log.workspace = true
|
||||
|
||||
# The physics backend. rapier3d bundles its own nalgebra (`rapier3d::na`); the
|
||||
# module converts at the boundary so the rest of the engine stays on `glam`.
|
||||
rapier3d = "0.33"
|
||||
|
||||
[dev-dependencies]
|
||||
ron.workspace = true
|
||||
Reference in New Issue
Block a user