Import Oxide engine (Stages 0–10) under MIT license

Full project snapshot migrated to new Gitea remote without history:
engine, editor, physics, script, examples, tests, docs, and assets.
Relicensed from GPLv3 to MIT and updated repo URLs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Homer Simpson
2026-07-05 20:41:02 +02:00
parent 2afb56b329
commit f56a1eea3b
128 changed files with 40493 additions and 2 deletions
+24
View File
@@ -0,0 +1,24 @@
[package]
name = "oxide-physics"
description = "Oxide 3D game engine — physics module (rapier3d)"
version.workspace = true
edition.workspace = true
authors.workspace = true
license.workspace = true
rust-version.workspace = true
[dependencies]
oxide-engine = { path = "../engine" }
glam.workspace = true
hecs.workspace = true
serde.workspace = true
ron.workspace = true
thiserror.workspace = true
log.workspace = true
# The physics backend. rapier3d bundles its own nalgebra (`rapier3d::na`); the
# module converts at the boundary so the rest of the engine stays on `glam`.
rapier3d = "0.33"
[dev-dependencies]
ron.workspace = true