[package] name = "oxide-physics" description = "Oxide 3D game engine — physics module (rapier3d)" version.workspace = true edition.workspace = true authors.workspace = true license.workspace = true rust-version.workspace = true [dependencies] oxide-engine = { path = "../engine" } glam.workspace = true hecs.workspace = true serde.workspace = true ron.workspace = true thiserror.workspace = true log.workspace = true # The physics backend. rapier3d bundles its own nalgebra (`rapier3d::na`); the # module converts at the boundary so the rest of the engine stays on `glam`. rapier3d = "0.33" [dev-dependencies] ron.workspace = true