Fix asset include path in Windows build workflow

Corrects the syntax for including asset files in the build-windows.yml workflow by changing 'assets,lib/assets' to 'assets=lib/assets'. This ensures assets are properly mapped during the build process.
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2025-09-09 13:54:08 +03:00
parent d105f87177
commit 1693b8fbed
+2 -2
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@@ -84,7 +84,7 @@ jobs:
--packages "PySide6.QtCore,PySide6.QtGui,PySide6.QtWidgets,requests,PIL,packaging,markdown,pyglet,loguru,setuptools" `
--excludes "PySide6.QtBluetooth,PySide6.QtNetwork,PySide6.QtOpenGL,PySide6.QtPrintSupport,PySide6.QtSvg,PySide6.QtTest,PySide6.QtXml,PySide6.QtSql,PySide6.QtHelp,PySide6.QtMultimedia,PySide6.QtQml,PySide6.QtQuick,PySide6.QtWebEngineCore,PIL.ImageDraw,PIL.ImageFont,numpy,scipy,wx,pandas,tkinter,yt_dlp,unittest,test,tests" `
--include-files "src" `
--include-files "assets,lib/assets"
--include-files "assets=lib/assets"
# Remove screenshots folder to reduce build size
if (Test-Path "dist\YTSage\lib\assets\branding\screenshots") {
@@ -163,7 +163,7 @@ jobs:
--packages "PySide6.QtCore,PySide6.QtGui,PySide6.QtWidgets,requests,PIL,packaging,markdown,pyglet,loguru,setuptools" `
--excludes "PySide6.QtBluetooth,PySide6.QtNetwork,PySide6.QtOpenGL,PySide6.QtPrintSupport,PySide6.QtSvg,PySide6.QtTest,PySide6.QtXml,PySide6.QtSql,PySide6.QtHelp,PySide6.QtMultimedia,PySide6.QtQml,PySide6.QtQuick,PySide6.QtWebEngineCore,PIL.ImageDraw,PIL.ImageFont,numpy,scipy,wx,pandas,tkinter,yt_dlp,unittest,test,tests" `
--include-files "src" `
--include-files "assets,lib/assets"
--include-files "assets=lib/assets"
# Remove screenshots folder to reduce build size
if (Test-Path "dist\YTSage-FFmpeg\lib\assets\branding\screenshots") {