e287b0b6b5
Changed asset inclusion and screenshot removal paths from 'assets' to 'lib/assets' in Linux, macOS, and Windows build workflows to reflect new directory structure and ensure screenshots are excluded from packaged builds.
260 lines
10 KiB
YAML
260 lines
10 KiB
YAML
name: Build Windows Release
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on:
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push:
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tags:
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- 'v*'
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permissions:
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contents: write
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env:
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PYTHON_VERSION: '3.13.6'
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jobs:
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build-windows:
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runs-on: windows-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Extract version from tag
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id: get_version
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shell: powershell
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run: |
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$tag = "${{ github.ref_name }}"
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$version = $tag -replace '^v', ''
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Write-Host "Extracted version: $version"
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echo "VERSION=$version" >> $env:GITHUB_OUTPUT
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- name: Setup Python
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uses: actions/setup-python@v4
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with:
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python-version: ${{ env.PYTHON_VERSION }}
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- name: Cache Python dependencies
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uses: actions/cache@v3
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with:
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path: |
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venv
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~\AppData\Local\pip\Cache
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key: ${{ runner.os }}-pip-${{ hashFiles('**/requirements.txt') }}
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restore-keys: |
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${{ runner.os }}-pip-
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- name: Create virtual environment and install dependencies
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shell: powershell
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run: |
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python -m venv venv
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.\venv\Scripts\Activate.ps1
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python -m pip install --upgrade pip
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pip install --no-cache-dir -r requirements.txt
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pip install --no-cache-dir cx_Freeze
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pip install --no-cache-dir yt-dlp
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- name: Prepare build variables
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shell: powershell
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run: |
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$version = "${{ steps.get_version.outputs.VERSION }}"
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echo "VERSION=$version" >> $env:GITHUB_ENV
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Write-Host "Prepared build variables for version: $version"
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- name: Build Standard Version (ZIP)
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shell: powershell
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run: |
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.\venv\Scripts\Activate.ps1
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$version = "$env:VERSION"
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Write-Host "Building Standard Version v$version ..."
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# Clean previous build artifacts
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if (Test-Path "build\exe.*") { Remove-Item "build\exe.*" -Recurse -Force }
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if (Test-Path "build\bdist.*") { Remove-Item "build\bdist.*" -Recurse -Force }
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if (Test-Path "dist") { Remove-Item "dist" -Recurse -Force }
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# Build executable using cx_Freeze CLI (use python -m to ensure proper base handling)
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python -m cx_Freeze main.py `
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--target-dir "dist\YTSage" `
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--base-name Win32GUI `
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--icon "assets\branding\icons\YTSage.ico" `
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--target-name "YTSage-v$version.exe" `
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--optimize 2 `
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--packages "PySide6.QtCore,PySide6.QtGui,PySide6.QtWidgets,requests,PIL,packaging,markdown,pyglet,loguru,setuptools" `
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--excludes "PySide6.QtBluetooth,PySide6.QtNetwork,PySide6.QtOpenGL,PySide6.QtPrintSupport,PySide6.QtSvg,PySide6.QtTest,PySide6.QtXml,PySide6.QtSql,PySide6.QtHelp,PySide6.QtMultimedia,PySide6.QtQml,PySide6.QtQuick,PySide6.QtWebEngineCore,PIL.ImageDraw,PIL.ImageFont,numpy,scipy,wx,pandas,tkinter,yt_dlp,unittest,test,tests" `
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--include-files "src" `
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--include-files "assets,lib/assets"
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# Remove screenshots folder to reduce build size
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if (Test-Path "dist\YTSage\lib\assets\branding\screenshots") {
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Remove-Item "dist\YTSage\lib\assets\branding\screenshots" -Recurse -Force
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Write-Host "Removed screenshots folder from standard build"
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}
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- name: Setup FFmpeg for bundle
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shell: powershell
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run: |
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Write-Host "Setting up FFmpeg for bundled version..."
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# Create ffmpeg directory
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New-Item -ItemType Directory -Path "ffmpeg-temp" -Force
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# Download FFmpeg
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$ffmpegUrl = "https://github.com/GyanD/codexffmpeg/releases/download/7.1.1/ffmpeg-7.1.1-full_build.zip"
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Write-Host "Downloading FFmpeg from: $ffmpegUrl"
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Invoke-WebRequest -Uri $ffmpegUrl -OutFile "ffmpeg-temp\ffmpeg.zip"
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# Extract FFmpeg
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Expand-Archive -Path "ffmpeg-temp\ffmpeg.zip" -DestinationPath "ffmpeg-temp" -Force
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# Find the extracted directory (GyanD ffmpeg has specific naming)
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$ffmpegDir = Get-ChildItem -Path "ffmpeg-temp" -Directory | Where-Object { $_.Name -like "ffmpeg-*" } | Select-Object -First 1
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if ($ffmpegDir) {
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# Set environment variable for the build
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$ffmpegBinPath = Join-Path $ffmpegDir.FullName "bin"
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Write-Host "FFmpeg binaries found at: $ffmpegBinPath"
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echo "FFMPEG_PATH=$ffmpegBinPath" >> $env:GITHUB_ENV
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# Verify files exist
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$ffmpegExe = Join-Path $ffmpegBinPath "ffmpeg.exe"
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$ffprobeExe = Join-Path $ffmpegBinPath "ffprobe.exe"
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$ffplayExe = Join-Path $ffmpegBinPath "ffplay.exe"
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if (Test-Path $ffmpegExe) {
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Write-Host "[OK] ffmpeg.exe found"
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} else {
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Write-Host "[ERROR] ffmpeg.exe missing"
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}
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if (Test-Path $ffprobeExe) {
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Write-Host "[OK] ffprobe.exe found"
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} else {
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Write-Host "[ERROR] ffprobe.exe missing"
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}
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if (Test-Path $ffplayExe) {
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Write-Host "[OK] ffplay.exe found"
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} else {
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Write-Host "[ERROR] ffplay.exe missing"
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}
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} else {
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Write-Host "Error: Could not find FFmpeg directory after extraction"
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exit 1
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}
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- name: Build FFmpeg Version (ZIP)
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shell: powershell
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run: |
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.\venv\Scripts\Activate.ps1
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$version = "$env:VERSION"
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Write-Host "Building FFmpeg Version v$version ..."
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# Clean previous build artifacts
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if (Test-Path "build\exe.*") { Remove-Item "build\exe.*" -Recurse -Force }
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if (Test-Path "build\bdist.*") { Remove-Item "build\bdist.*" -Recurse -Force }
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# Build executable with FFmpeg using cx_Freeze CLI (use python -m to ensure proper base handling)
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python -m cx_Freeze main.py `
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--target-dir "dist\YTSage-FFmpeg" `
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--base-name Win32GUI `
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--icon "assets\branding\icons\YTSage.ico" `
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--target-name "YTSage-v$version-ffmpeg.exe" `
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--optimize 2 `
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--packages "PySide6.QtCore,PySide6.QtGui,PySide6.QtWidgets,requests,PIL,packaging,markdown,pyglet,loguru,setuptools" `
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--excludes "PySide6.QtBluetooth,PySide6.QtNetwork,PySide6.QtOpenGL,PySide6.QtPrintSupport,PySide6.QtSvg,PySide6.QtTest,PySide6.QtXml,PySide6.QtSql,PySide6.QtHelp,PySide6.QtMultimedia,PySide6.QtQml,PySide6.QtQuick,PySide6.QtWebEngineCore,PIL.ImageDraw,PIL.ImageFont,numpy,scipy,wx,pandas,tkinter,yt_dlp,unittest,test,tests" `
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--include-files "src" `
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--include-files "assets,lib/assets"
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# Remove screenshots folder to reduce build size
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if (Test-Path "dist\YTSage-FFmpeg\lib\assets\branding\screenshots") {
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Remove-Item "dist\YTSage-FFmpeg\lib\assets\branding\screenshots" -Recurse -Force
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Write-Host "Removed screenshots folder from FFmpeg build"
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}
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# Copy FFmpeg binaries into dist folder post-build (more reliable than CLI include)
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if ($env:FFMPEG_PATH) {
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$destDir = "dist\YTSage-FFmpeg"
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$ffmpegExe = Join-Path $env:FFMPEG_PATH "ffmpeg.exe"
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$ffprobeExe = Join-Path $env:FFMPEG_PATH "ffprobe.exe"
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$ffplayExe = Join-Path $env:FFMPEG_PATH "ffplay.exe"
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foreach ($file in @($ffmpegExe, $ffprobeExe, $ffplayExe)) {
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if (Test-Path $file) {
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$name = Split-Path $file -Leaf
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Copy-Item $file -Destination (Join-Path $destDir $name) -Force
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Write-Host "Copied $name into $destDir"
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} else {
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Write-Host "Warning: FFmpeg binary not found: $file"
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}
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}
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}
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- name: Package and prepare release artifacts (ZIPs)
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shell: powershell
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run: |
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$version = "${{ steps.get_version.outputs.VERSION }}"
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Write-Host "Preparing ZIP artifacts for version: $version"
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New-Item -ItemType Directory -Path "artifacts" -Force
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# List dist directories
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Write-Host "Files in dist directory:"
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if (Test-Path "dist") {
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Get-ChildItem -Path "dist" -Recurse | ForEach-Object { Write-Host " $($_.FullName)" }
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} else {
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Write-Host " No dist directory found!"
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exit 1
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}
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# Create Standard ZIP
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$standardDist = Join-Path (Get-Location) "dist\YTSage"
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if (Test-Path $standardDist) {
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$stdZip = "artifacts\YTSage-v$version-portable.zip"
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if (Test-Path $stdZip) { Remove-Item $stdZip -Force }
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Compress-Archive -Path "$standardDist\*" -DestinationPath $stdZip -CompressionLevel Optimal
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Write-Host "Created: $(Resolve-Path $stdZip)"
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} else {
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Write-Host "Warning: Standard dist folder not found at $standardDist"
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}
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# Create FFmpeg ZIP
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$ffmpegDist = Join-Path (Get-Location) "dist\YTSage-FFmpeg"
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if (Test-Path $ffmpegDist) {
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$ffZip = "artifacts\YTSage-v$version-ffmpeg-portable.zip"
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if (Test-Path $ffZip) { Remove-Item $ffZip -Force }
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Compress-Archive -Path "$ffmpegDist\*" -DestinationPath $ffZip -CompressionLevel Optimal
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Write-Host "Created: $(Resolve-Path $ffZip)"
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} else {
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Write-Host "Warning: FFmpeg dist folder not found at $ffmpegDist"
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}
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# List all artifacts
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Write-Host "Final artifacts:"
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if (Test-Path "artifacts") {
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$artifactFiles = Get-ChildItem artifacts
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if ($artifactFiles) {
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$artifactFiles | ForEach-Object { Write-Host " $($_.Name)" }
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} else {
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Write-Host " No artifacts created!"
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}
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} else {
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Write-Host " Artifacts directory not found!"
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}
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- name: Create draft release
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uses: softprops/action-gh-release@v1
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with:
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tag_name: ${{ github.ref_name }}
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name: YTSage ${{ github.ref_name }}
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draft: true
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prerelease: false
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body: |
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# YTSage ${{ github.ref_name }}
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**Release Date**: ${{ github.event.head_commit.timestamp }}
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**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ github.ref_name }}
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files: |
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artifacts/*
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |