Subagents v2 in the CLI (harness spec 3.4.0): the main agent's tree, modes and requests, findings, finishing and running out of context; progress phases
ci / check (push) Waiting to run

team/team.ts: ids, positions, parents; only the main agent adds, assigns, replaces, stops and
decides; sub-managers; slots; modes inherited and never widened, request options and grants;
findings; team_finish; pause and out_of_context; ended subagents kept; the tree's data.
Seven new tools. A subagent's call is decided by team/delegation.ts (itself, the main agent
through a request, or the person). Its engine does not compact: at pause_at it is paused and
gets one final turn. Every engine says its progress as phase events (session/progress.ts).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
HomerandClaude Opus 5.5 committed 2026-11-10 08:21:29 +00:00
1 parent b66891e186
commit 8c5edc0f01
15 files changed
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@@ -28,7 +28,7 @@ import { compactAsk, noteFor, offeredFor, toldAt, unavailable, type Now, type Re
import { envLines, promptText } from "../src/prompt/assemble.ts"
import { absPath, type ToolContext } from "../src/tool/tool.ts"
import { LOOP, TOOL_SPECS } from "../src/harness.ts"
import { Team, TEAM_TOOLS, type Capacity } from "../src/team/team.ts"
import { LEAD_TOOLS, memberTools, Team, TEAM_TOOLS, type Capacity } from "../src/team/team.ts"
import { noteBlock } from "../src/session/prefix.ts"
import { offer, subagentModel, type ModelInfo } from "../src/team/subagents.ts"
import { progressLine, progressText, type Progress } from "../src/session/progress.ts"
@@ -260,9 +260,12 @@ export const AREAS: Record<string, (c: Case) => unknown> = {
// Teams (team.md): one lead session's team, step by step, through the CLI's own rules
// (team/team.ts); the app drives the same class from real turns.
team: (c) => {
const start = c.start as { min: number; max: number; subagents?: boolean; capacity: Capacity }
const start = c.start as { min: number; max: number; subagents?: boolean; capacity: Capacity; mode?: Mode }
let capacity = start.capacity
const team = new Team({ min: start.min, max: start.max, subagents: start.subagents, model: "m", capacity: () => capacity })
const team = new Team({ min: start.min, max: start.max, subagents: start.subagents, model: "m", capacity: () => capacity, mode: start.mode ?? "edit", steps: { main: 200, sub: 50 } })
// What each agent's turn was started with (a brief, or the messages that woke it).
const started: Record<string, string> = {}
team.effects = { start: (n, t) => void (started[n] = t), deliver: () => {}, stop: () => {} }
const delivered = () => {
const out: Record<string, string[]> = {}
for (const d of team.delivered.splice(0)) (out[d.name] ??= []).push(d.text)
@@ -273,8 +276,8 @@ export const AREAS: Record<string, (c: Case) => unknown> = {
switch (st.op) {
case "offered": {
const a = team.get(by)!
const tools = !team.offered ? [] : a.leads ? [...TEAM_TOOLS] : ["team_read", "team_send"]
return { tools: tools.sort(), setting: team.offered }
const tools = !team.offered ? [] : by === "lead" ? [...LEAD_TOOLS] : memberTools(a)
return { tools: [...tools].sort(), setting: team.offered }
}
case "call": {
const args = st.args as Record<string, any>
@@ -284,9 +287,18 @@ export const AREAS: Record<string, (c: Case) => unknown> = {
const room = no ? [] : team.readRoom(by, args.since ?? 0).messages.map((m) => ({ n: m.n, from: m.from, to: m.to.join(", ") }))
return { room, delivered: delivered() }
}
if (st.tool === "team_add") result = team.add(by, args as any).text
const first = (TEAM_TOOLS as readonly string[]).includes(st.tool) ? team.refusal(by, st.tool, args) : undefined
if (first) result = first
else if (st.tool === "team_add") result = team.add(by, args as any).text
else if (st.tool === "team_send") result = team.send(by, args as any)
else if (st.tool === "team_stop") result = team.stopCmd(by, args.name)
else if (st.tool === "team_assign") result = team.assign(by, args as any)
else if (st.tool === "team_replace") result = team.replace(by, args as any).text
else if (st.tool === "team_finish") result = team.finishTask(by, args.report)
else if (st.tool === "team_whoami") result = team.whoami(by)
else if (st.tool === "team_findings") result = args.action === "write" ? team.noteFinding(by, args.text ?? "") : team.readFindings(by, args.of)
else if (st.tool === "team_request") result = team.request(by, args as any, TOOL_SPECS[args.tool]?.risk as any)
else if (st.tool === "team_decide") result = team.decide(by, args as any)
else {
result = team.refusal(by, st.tool, args) ?? null
if (st.tool === "task" && result === null && team.offered) team.taskStart(by)
@@ -313,6 +325,23 @@ export const AREAS: Record<string, (c: Case) => unknown> = {
}
case "state":
return team.state()
// Spec 3.4.0.
case "context":
team.setContext(by, st.used, st.window)
return null
case "context_full":
team.pause(by)
return { delivered: delivered() }
case "started":
return { text: started[by] ?? null }
case "tree": {
const t = team.info()
const row = (a: (typeof t.agents)[number]) => ({ id: a.id, name: a.name, parent: a.parent, state: a.state, mode: a.mode, request: a.request })
return { size: t.size, open_slots: t.open_slots, agents: t.agents.map(row), ended: t.ended.map((a) => ({ id: a.id, name: a.name, state: a.state })) }
}
case "main_mode":
team.setMainMode(st.mode)
return null
}
throw new Error(`team: unknown op ${String(st.op)}`)
})