Subagents (C4): the tree in the activity panel, read-only sessions, findings, stop; agent chats' setting
ci / ui (push) Waiting to run
ci / check (push) Failing after 3s
ci / start (push) Failing after 3s

On the server's /api/v2 (3.4.0, server dev 5d7b79c):
- The activity panel reads GET /chats/{chat}/tree beside the activity and
  draws ui/js/tree.js's rows in a Subagents section, the server panel's words
  and layout: nested by parent, position, phase, context %, state, model,
  mode + request options, messages and the last one, open slots, the ended
  ones folded and dimmed. A team's members are no longer drawn again among
  the tasks. The stream's `tree` frame redraws it.
- A subagent's conversation (/subagents/{id}/transcript, read again every 3 s
  while it works) and its findings open read-only in the panel; Stop asks,
  then POSTs /stop. With an agent chat's device away: the kept tree with the
  server's note, and its 409 sentence for the rest.
- A new agent chat's Subagents chip from /models?kind=agent&device= (each
  model's `subagents`, `agent_subagents.offered` and `device_runs`); an open
  agent chat's from its own `subagents`, as before.
- An approval item's `subagent` names it on the card.
- Progress keys are the spec's own ({{field}}), as the server's catalogues
  have them; SERVER_PENDING is gone, every sentence is translated.

tests/ui reads the server's contract fixtures (scripts/fetch-fixtures.sh ->
tests/ui/fixtures, SOURCE says the commit): status frames, tree, tree frame,
transcript, findings, models?kind=agent, a subagent's approval; six C4 cases.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
HomerandClaude Opus 5.5 committed 2026-11-10 10:44:35 +00:00
1 parent 89c769c806
commit 4b5b22c7d4
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@@ -13,9 +13,9 @@ import { markdown } from "./markdown.js"
import { openViewer, showKind } from "./viewer.js"
import { readLocal } from "./explorer.js"
import { menu, ask, showLine, popover, closePopover } from "./popup.js"
import { avatar, agentsControl, teamPossible, namedOnly, subagentsCap, SUBAGENTS_HINT, SUBAGENTS_OWN, levelsOf, levelWord, picture } from "./models.js"
import { avatar, agentsControl, teamPossible, namedOnly, subagentsCap, noteSubagentsCap, SUBAGENTS_HINT, SUBAGENTS_OWN, levelsOf, levelWord, picture } from "./models.js"
import { readyIds, sending, sent, discard } from "./attach.js"
import { watchActivity, activityChanged, planList, activityButton } from "./activity.js"
import { watchActivity, activityChanged, planList, activityButton, treeChanged } from "./activity.js"
import { agentBlock, agentReady, agentState, onAgentChange } from "./agent.js"
import { folderName } from "./list.js"
import { isProgress, progressLine, progressTicks } from "./progress.js"
@@ -66,6 +66,38 @@ function terminalTarget() {
return { chat: chat.id, device: device.id, directory: chat.device.directory, name: device.name || t("Terminal") }
}
// A new agent chat's subagent facts (spec 3.4.0 §14): `/models?kind=agent&device=` -- each model's
// `subagents` for an agent chat, and `agent_subagents { offered, device_runs }` once. Read per
// device, again when a new chat starts; a server before 3.4.0 says nothing (no setting, as before).
const agentFacts = new Map() // device -> { at, models: Map(id -> subagents), offered, runs } | null
async function readAgentFacts(device) {
if (!device) return null
const known = agentFacts.get(device)
if (known && Date.now() - known.at < 5000) return known
try {
const r = await get(`/models?kind=agent&device=${encodeURIComponent(device)}`)
if (!r.agent_subagents) {
agentFacts.set(device, { at: Date.now(), none: true })
return agentFacts.get(device)
}
noteSubagentsCap(r.subagents_cap)
const facts = { at: Date.now(), models: new Map((r.models || []).map((m) => [m.id, m.subagents])), offered: !!r.agent_subagents.offered, runs: r.agent_subagents.device_runs }
agentFacts.set(device, facts)
return facts
} catch {
return null
}
}
/** Whether a new agent chat on `model` is offered subagents: `{ cap, own }`, or null. */
function agentOffer(facts, model) {
if (!facts || facts.none || !facts.offered || facts.runs === false) return null
const said = facts.models.get(model?.id)
if (said !== undefined && said !== null && !(typeof said === "object" ? said.offered : said)) return null
return { cap: subagentsCap(), own: namedOnly(said) }
}
/** Text into the message box, after what is there, for the person to read before sending. */
export function intoComposer(text) {
const box = $("composer-text")
@@ -412,6 +444,10 @@ class Live {
case "ask":
renderCards(this.chat, data.cards || [])
break
case "tree":
// The subagent tree as it changed (spec 3.4.0): the activity panel draws it.
treeChanged(this.chat.id, data.tree)
break
case "jobs":
this.jobs.hidden = !(data.jobs || []).length
append(
@@ -522,6 +558,11 @@ function cardOf(chat, card) {
const part = h("div", { class: "ask__item" })
// A background subagent asks, not the conversation's own turn: said first (`job`).
if (item.job) part.append(h("p", { class: "ask__header", text: t("%(job)s asks:", { job: item.job }) }))
// A subagent of the tree asks, for a call nobody in the tree may allow (spec 3.4.0, §7).
if (item.subagent) {
const sub = item.subagent
part.append(h("p", { class: "ask__header ask__subagent", text: t("Subagent %(name)s (%(id)s), %(position)s, asks:", { name: sub.name || sub.id, id: sub.id, position: sub.position || "—" }) }))
}
if (item.header) part.append(h("p", { class: "ask__header", text: item.header }))
let detailShown = false
if (item.kind === "approval") {
@@ -822,6 +863,16 @@ async function renderChips() {
}, mayPick))
if (model) parts.push(effortChip(model, draft.effort, (l) => ((draft.effort = l), renderChips())))
if (draft.kind === "chat" && teamPossible(model)) parts.push(agentsChip(draft.agents, (a) => ((draft.agents = a), renderChips()), { cap: subagentsCap(), own: namedOnly(model?.subagents) }))
// An agent chat's subagents run on its device: offered as the server says for that device.
const device = draft.kind === "agent" ? draftDevice() : ""
const known = device ? agentFacts.get(device) : null
const offer = device ? agentOffer(known, model) : null
if (offer) parts.push(agentsChip(draft.agents, (a) => ((draft.agents = a), renderChips()), offer))
if (device && (!known || Date.now() - known.at > 5000)) {
readAgentFacts(device).then((f) => {
if (f && drawing === chipsDrawn && draft?.kind === "agent") renderChips()
})
}
// Last, so the chat's own settings come first where the line scrolls.
if (shell) {
const b = chip({ ico: ICONS.terminal, label: t("Terminal"), menuish: false, cls: "cchip--terminal", onclick: toggleTerminal })