watch: scheduled results from the server's /events stream, told by the task's notify policy

The app follows GET /api/v2/events instead of asking /schedules every 15 s; each
`schedules` frame goes to the page (the Scheduled page redraws from it) and a
schedule's newly finished last run is told by the server's decision: `notified`
when it already told a device, else its `notify` policy (matters: a result, not
a silent one; always: silent too; never: nothing), and a failure the first time
in a row and on the third, which asks whether to pause. A run is told once, also
when it finished under the id it had while running. Signing out or another
server ends the stream; a server without it is asked again every 5 minutes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
HomerandClaude Opus 5.5 committed 2026-11-09 13:37:21 +00:00
1 parent 9ddde6c870
commit 5ce5a62dff
2 files changed
+232 -65

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+63 -22
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@@ -1368,8 +1368,7 @@ fn on_agent_state(handle: &AppHandle, state: &AgentState) {
announce(handle);
}
/// Look at the chat list every so often, and say when a reply finished out of sight; and at the
/// scheduled tasks, and say when one has a result the server tells of.
/// Look at the chat list every so often, and say when a reply finished out of sight.
fn watch_chats(handle: AppHandle) {
std::thread::spawn(move || loop {
std::thread::sleep(watch::EVERY);
@@ -1387,11 +1386,7 @@ fn watch_chats(handle: AppHandle) {
}
};
let done = app.watch.look(&list);
// Scheduled tasks: a server without the routes (404) has none to tell of.
let ran = server::request(&app_url, &token, "GET", "/schedules", None)
.map(|v| app.watch.look_schedules(&v))
.unwrap_or_default();
if (done.is_empty() && ran.is_empty()) || !app.settings().notify {
if done.is_empty() || !app.settings().notify {
continue;
}
let in_front = main_window(&handle)
@@ -1414,23 +1409,68 @@ fn watch_chats(handle: AppHandle) {
.body(if d.agent { &words.agent } else { &words.reply })
.show();
}
// A scheduled result is said even with the window in front: it ran on its own.
for r in ran {
let title = if r.title.is_empty() {
"LLeMbas".to_string()
} else {
r.title
});
}
/// How long to wait before following the event stream again: after it closed or broke off, and
/// (longer) on a server that has none.
const EVENTS_AGAIN: std::time::Duration = std::time::Duration::from_secs(5);
const EVENTS_NONE: std::time::Duration = std::time::Duration::from_secs(300);
/// Follow the server's event stream for the signed-in person (`GET /events`): each `schedules`
/// frame goes to the page as it is (the Scheduled page redraws from it), and a scheduled task's
/// newly finished run is told by its notify decision (`watch::decide`). Said even with the window
/// in front: it ran on its own. Signing out or another server ends the stream (`Watch::reset`).
fn watch_events(handle: AppHandle) {
std::thread::spawn(move || loop {
let app = handle.state::<App>();
let Some((app_url, token)) = app.door() else {
std::thread::sleep(EVENTS_AGAIN);
continue;
};
let stop = app.watch.stop_flag();
let result = server::stream(&app_url, &token, "/events", &stop, |event, data| {
if event != "schedules" {
return true;
}
let Ok(list) = serde_json::from_str::<Value>(data) else {
return true;
};
let _ = handle
.notification()
.builder()
.title(title)
.body(if r.failed {
&words.scheduled_failed
let app = handle.state::<App>();
let ran = app.watch.look_schedules(&list);
let _ = handle.emit("schedules", &list);
if ran.is_empty() || !app.settings().notify {
return true;
}
let words = app.watch.words.lock().unwrap().clone();
for r in ran {
let title = if r.title.is_empty() {
"LLeMbas".to_string()
} else {
&words.scheduled
})
.show();
r.title
};
let body = match r.told {
watch::Told::Result => &words.scheduled,
watch::Told::Failed => &words.scheduled_failed,
watch::Told::Pause => &words.scheduled_pause,
};
let _ = handle
.notification()
.builder()
.title(title)
.body(body)
.show();
}
true
});
match result {
Err(e) if e.status == 401 => {
token_refused(&handle);
std::thread::sleep(EVENTS_AGAIN);
}
// A server without the stream: look again now and then (it may be updated).
Err(e) if e.status == 404 || e.status == 405 => std::thread::sleep(EVENTS_NONE),
_ => std::thread::sleep(EVENTS_AGAIN),
}
});
}
@@ -1594,6 +1634,7 @@ pub fn run() {
build_main(&handle)?;
watch_updates(handle.clone());
watch_chats(handle.clone());
watch_events(handle.clone());
{
let h = handle.clone();
std::thread::spawn(move || {