Effort as the model offers it, and the team's size beside it
ci / check (push) Failing after 3s
ci / start (push) Failing after 3s

/api/v2/models now says each model's levels, start level and control. A model
with one level shows no effort control; off and one effort is a Thinking
switch (a checkbox with the switch role); more keep the selector. In the
chat's header the switch and selector save at once; in the new-chat form they
start at the model's start level and redraw when the model changes.

Where a team is offered -- an open chat asks GET /chats/{chat}/team; a new
chat on the server needs a model that calls tools and serves two requests at
once -- the Agents fewest/most fields sit beside it. The header saves the pair
on change (the server refuses a pair outside its bounds and says them; the
fields go back); a new chat sends them only when set, else the person's
default stands.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
HomerandClaude Opus 5.5 committed 2026-11-09 10:43:55 +00:00
1 parent 917c1e2286
commit 844684a152
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@@ -122,3 +122,142 @@ export function modelPicker({ id, models, value, onChange, label }) {
draw()
return btn
}
// --- How hard a model thinks, and how many agents a chat may have --------------------------------
//
// The levels are the harness spec's (3.2.0, `models/schema.json`), as /api/v2/models gives them:
// `levels` in offering order (`off` first where the model can switch thinking off, then its
// efforts, or the one level `default`), `effort` the start level and `control` how a chat draws
// them -- `none` (one level: nothing to choose), `switch` (off and one effort: thinking on or
// off) or `slider` (more: a choice of each). The chat says the level in force as its `effort`.
/** A model's levels: { levels, start, control }, read the server's way when a field is missing. */
export function levelsOf(model) {
const given = Array.isArray(model?.levels) && model.levels.length ? model.levels : null
const levels = given || (model?.efforts?.length ? model.efforts : ["default"])
const control =
["none", "switch", "slider"].includes(model?.control) ? model.control
: levels.length < 2 ? "none"
: levels.length === 2 && levels.includes("off") ? "switch"
: "slider"
const start = levels.includes(model?.effort) ? model.effort : levels[0]
return { levels, start, control }
}
/** A level as the person reads it: `off` and `default` in their language, an effort as it is. */
export function levelWord(level) {
return level === "off" ? t("off") : level === "default" ? t("default") : String(level)
}
/**
* The control for a model's levels, or null where it has one level: the Thinking switch (a real
* checkbox with the switch role, the label its tap target) or the selector. `value` is the level
* in force; `onChange(level)` when the person changes it. The element's `value` is the level.
*/
export function effortControl({ model, value, onChange, id, compact }) {
const { levels, start, control } = levelsOf(model)
if (control === "none") return null
let current = levels.includes(value) ? value : start
if (control === "switch") {
const on = levels.find((l) => l !== "off") || start
const box = h("input", { type: "checkbox", role: "switch", id, checked: current !== "off" })
const el = h(
"label",
{ class: `toggle${compact ? " toggle--compact" : ""}`, title: t("Think before answering") },
box,
h("span", { class: "toggle__label", text: compact ? t("Thinking") : t("Think before answering") }),
)
if (compact) box.setAttribute("aria-label", t("Think before answering"))
box.addEventListener("change", () => {
current = box.checked ? on : "off"
onChange?.(current)
})
Object.defineProperty(el, "value", {
get: () => current,
set: (v) => {
current = v
box.checked = v !== "off"
},
})
return el
}
const el = h(
"select",
{ id, class: compact ? "head__mode" : null, "aria-label": t("Reasoning effort"), title: t("Reasoning effort") },
levels.map((l) => h("option", { value: l, text: levelWord(l), selected: l === current })),
)
el.addEventListener("change", () => {
current = el.value
onChange?.(current)
})
return el
}
/**
* Whether a new chat on `model` may have a team: a chat on the server (an agent chat's team runs
* on its device), a model that calls tools and serves two requests at once (`parallel` null is a
* hosted API with no stated limit). The server decides again; this only keeps the fields away
* where they could never apply. An open chat asks the server (`GET /chats/{chat}/team`).
*/
export function teamPossible(model) {
return !!model?.tools && (model.parallel === null || model.parallel === undefined || model.parallel >= 2)
}
/**
* The team's size: the fewest and the most agents, the chat's own agent included, as two number
* fields on one shared track. `value` is { min, max } (empty fields for a new chat: the person's
* default for new chats then stands); `onChange({ min, max })` once a field is changed, with the
* empty one left out. The server checks the pair and says the bounds when it refuses one.
*/
export function agentsControl({ value, onChange, id, compact }) {
const field = (which, v, label) =>
h("input", {
type: "number",
class: "agents__input",
id: which === "min" ? id : null,
min: "1",
step: "1",
inputmode: "numeric",
value: v === undefined || v === null ? "" : String(v),
placeholder: compact ? null : t("default"),
"aria-label": label,
title: label,
})
const low = field("min", value?.min, t("Fewest"))
const high = field("max", value?.max, t("Most"))
const bounds = () => {
high.min = low.value || "1"
if (high.value) low.max = high.value
else low.removeAttribute("max")
}
bounds()
const read = () => {
const out = {}
if (low.value) out.min = Number(low.value)
if (high.value) out.max = Number(high.value)
return out
}
for (const input of [low, high]) {
input.addEventListener("change", () => {
bounds()
onChange?.(read())
})
}
const el = h(
"span",
{ class: `agents${compact ? " agents--compact" : ""}`, role: "group", "aria-label": t("Agents"), title: t("Its own agent included. Above one, it can add members that do the work while it leads them.") },
compact ? h("span", { class: "agents__label", text: t("Agents") }) : null,
low,
h("span", { class: "agents__dash", "aria-hidden": "true", text: "–" }),
high,
)
Object.defineProperty(el, "value", {
get: read,
set: (v) => {
low.value = v?.min ?? ""
high.value = v?.max ?? ""
bounds()
},
})
return el
}