Subagents (C4, ahead of the server): the 3.4.0 tree as rows, not yet in the panel
ui/js/tree.js draws subagents.md §12's data: the main agent at the root, each subagent under its parent in the order added (name, id, position, state in team.read.states' words, model, mode with request options, context % and a meter, its progress line, its room messages and the last one), open slots, and the ended ones folded apart, dimmed, with how each ended; open its session, its findings, stop a live one. Not wired into the activity panel yet: the server's /api/v2 does not carry the tree, the transcript or the findings yet. tests/ui: the spec's own example tree, drawn and acted on. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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// The subagent tree (harness spec 3.4.0, subagents.md §12) as the activity panel draws it: the
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// main agent at the root, every subagent under its parent in the order added, the open slots,
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// then the ended ones, dimmed, with how each ended. Per agent: its name and id, its position,
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// its state, model, mode (and request options), how full its context is, its current phase (the
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// progress line), its messages in the room, and -- for any subagent, live or ended -- its session
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// read-only and its findings; a live one can be stopped.
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//
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// The data is the spec's, as the server passes it on in /api/v2 for a chat's own subagents and
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// for an agent chat's alike:
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//
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// { min, max, size, open_slots,
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// agents: [{ id, name, position, parent, state, model, mode, request, manager, task,
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// context: { used, window }, progress, findings, messages }],
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// ended: [{ id, name, position, parent, state, ended, findings }] }
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//
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// Everything in it but the numbers is a model's words: set as text, never as markup.
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import { h, icon, ICONS } from "./dom.js"
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import { progressLine } from "./progress.js"
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/** The states' words (loop.json team.read.states). */
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const STATES = {
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working: "working",
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waiting: "waiting for a slot",
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finished: "finished",
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idle: "idle",
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paused: "paused: context full",
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done: "done",
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out_of_context: "out of context",
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stopped: "stopped",
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}
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export const TREE_SENTENCES = Object.values(STATES)
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export function treeState(state) {
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return STATES[state] ? t(STATES[state]) : String(state || "")
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}
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/** floor(used × 100 / window), or null when the window is not known. */
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export function contextPercent(c) {
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const used = Number(c?.used)
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const window = Number(c?.window)
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if (!(window > 0) || !(used >= 0)) return null
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return Math.min(100, Math.floor((used * 100) / window))
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}
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function modeWords(a) {
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if (!a.mode) return ""
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const req = (a.request || []).filter(Boolean)
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return req.length ? `${a.mode} ${req.map((r) => `+ ${r}`).join(" ")}` : a.mode
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}
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/** The agents in tree order (an agent, then those under it, depth first), each with its depth. */
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export function treeOrder(agents) {
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const ids = new Set(agents.map((a) => a.id))
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const under = new Map()
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for (const a of agents) {
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const parent = a.parent && ids.has(a.parent) && a.parent !== a.id ? a.parent : null
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if (!under.has(parent)) under.set(parent, [])
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under.get(parent).push(a)
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}
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const out = []
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const seen = new Set()
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const walk = (parent, depth) => {
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for (const a of under.get(parent) || []) {
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if (seen.has(a.id)) continue
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seen.add(a.id)
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out.push({ agent: a, depth })
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walk(a.id, depth + 1)
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}
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}
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walk(null, 0)
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for (const a of agents) if (!seen.has(a.id)) out.push({ agent: a, depth: 0 })
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return out
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}
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/** The room's messages to or from an agent (by name; `all` reaches everyone). */
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function messagesOf(room, a) {
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return room.filter((m) => m.from === a.name || (m.to || []).includes(a.name) || (m.recipients || []).includes(a.name))
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}
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function firstLine(text) {
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return String(text || "").split("\n").find((l) => l.trim()) || ""
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}
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/**
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* The tree as rows. `act` holds what the rows can do: `open(a)` (its session, read-only),
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* `findings(a)`, `stop(a)`; `isOpen(key)` / `toggled(key, open)` keep unfolded rows unfolded
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* across redraws; `room` is the room as read so far.
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*/
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export function treePart(tree, { room = [], act = {}, now = Date.now() } = {}) {
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const rows = []
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for (const { agent, depth } of treeOrder(tree.agents || [])) rows.push(agentRow(agent, depth, { room, act, now, ended: false }))
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for (let i = 0; i < (Number(tree.open_slots) || 0); i++) {
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rows.push(h("div", { class: "subagent subagent--slot", style: `--depth: 1` }, h("span", { class: "subagent__slot", text: t("Open slot") })))
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}
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const ended = tree.ended || []
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const box = h("div", { class: "subagents" })
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box.append(
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h("p", { class: "subagents__size", text: t("%(size)s of at most %(max)s agents", { size: tree.size ?? (tree.agents || []).length, max: tree.max ?? "?" }) }),
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h("div", { class: "subagents__list" }, rows),
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)
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if (ended.length) {
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const key = "fold:ended"
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const fold = h(
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"details",
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{ class: "tasks__more subagents__ended", open: act.isOpen?.(key) },
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h("summary", null, h("span", { class: "tasks__chev", "aria-hidden": "true" }, icon(ICONS.chevron)), h("span", { text: t("Ended %(n)s", { n: ended.length }) })),
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h(
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"div",
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{ class: "subagents__list" },
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ended.map((a) => agentRow(a, 0, { room, act, now, ended: true })),
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),
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)
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fold.addEventListener("toggle", () => act.toggled?.(key, fold.open))
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box.append(fold)
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}
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return box
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}
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function agentRow(a, depth, { room, act, now, ended }) {
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const key = `sub:${a.id}`
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const main = !a.parent && a.id === "lead"
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const pct = contextPercent(a.context)
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const line = a.progress ? progressLine(a.progress, now) : ""
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const said = messagesOf(room, a)
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const last = said[said.length - 1]
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const stop =
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!ended && !main && act.stop
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? h(
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"button",
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{
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type: "button",
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class: "agent__stop",
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"aria-label": t("Stop %(name)s", { name: a.name }),
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title: t("Stop %(name)s", { name: a.name }),
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onclick: (e) => {
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e.preventDefault()
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e.stopPropagation()
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act.stop(a)
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},
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},
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h("span", { class: "agent__square", "aria-hidden": "true" }),
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)
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: h("span", { class: "agent__stop is-none", "aria-hidden": "true" })
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const el = h(
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"details",
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{ class: `agent subagent is-${String(a.state || "").replace(/[^a-z_]/g, "")}${ended ? " is-ended" : ""}`, open: act.isOpen?.(key), dataset: { id: a.id } },
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h(
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"summary",
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{ class: "agent__row" },
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h("span", { class: "agent__chev", "aria-hidden": "true" }, icon(ICONS.chevron)),
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h(
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"span",
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{ class: "agent__what", title: a.position || a.name },
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h("bdi", { class: "agent__name", text: a.name || a.id }),
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h("span", { class: "subagent__id", text: ` (${a.id})` }),
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a.position ? h("span", { class: "subagent__position", text: ` — ${main ? t("the main agent") : a.position}` }) : null,
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),
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h("span", { class: "subagent__pct", text: pct === null ? "" : `${pct}%`, title: pct === null ? "" : t("%(percent)s%% of the context window used", { percent: pct }).replace(/%%/g, "%") }),
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stop,
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),
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h(
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"div",
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{ class: "agent__body" },
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h(
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"p",
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{ class: "agent__facts" },
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h("span", { class: "agent__state", text: treeState(a.state) }),
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a.model ? h("span", { class: "agent__model", text: a.model }) : null,
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modeWords(a) ? h("span", { class: "subagent__mode", text: modeWords(a) }) : null,
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a.findings ? h("span", { text: t("Findings: %(n)s", { n: a.findings }) }) : null,
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),
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pct === null ? null : h("div", { class: "subagent__bar", role: "meter", "aria-valuemin": "0", "aria-valuemax": "100", "aria-valuenow": String(pct), "aria-label": t("Context") }, h("span", { style: `--pct: ${pct}%` })),
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line ? h("p", { class: "subagent__phase", "data-phase": a.progress?.phase || "", text: line }) : null,
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a.task ? h("p", { class: "agent__brief", text: a.task }) : null,
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said.length || a.messages
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? h("p", { class: "subagent__room" }, h("span", { class: "chip", text: t("Messages: %(n)s", { n: a.messages ?? said.length }) }), last ? h("span", { class: "subagent__last", text: `${last.from}: ${firstLine(last.text)}` }) : null)
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: null,
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main
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? null
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: h(
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"div",
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{ class: "subagent__actions" },
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act.open ? h("button", { type: "button", class: "btn btn--sm", text: t("Open its session"), onclick: () => act.open(a) }) : null,
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act.findings ? h("button", { type: "button", class: "btn btn--sm", text: t("Findings"), onclick: () => act.findings(a) }) : null,
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),
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),
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)
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el.style.setProperty("--depth", String(Math.max(0, Math.min(6, depth))))
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el.addEventListener("toggle", () => act.toggled?.(key, el.open))
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return el
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}
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