LLeMbas now runs end to end. Register, add an OpenAI-compatible
connection, and hold a real streaming conversation organised into
folders. Verified against the local llama-swap instance.
Streaming is the one genuinely tricky part. Sending a message returns
two HTML fragments -- the user bubble and an empty assistant bubble
carrying an sse-connect -- and that attribute is the ONLY thing that
starts a generation. Rendering an incomplete assistant message as a
streaming shell falls out of the same template, which means loading a
page whose last reply never finished simply picks it up again.
Details worth knowing about, each commented where it matters:
- SSE payloads are split across several data: lines. A raw newline in
one data: line truncates the event, which shows up the first time a
model emits a code block.
- Markdown is rendered server-side by the same helper for both the page
and the final streamed frame, so the two cannot disagree. The fence
renderer is replaced outright rather than using markdown-it's
highlight option, which re-wraps output in a second <pre>.
- escape_text is html.escape, not nh3.clean_text: it escapes character
by character, so escaping stream chunks separately equals escaping
the whole string.
- The stream opens its own session via session_scope(); it outlives the
request handler and the dependency-scoped session may be closed.
- Deleting a folder keeps the chats inside it (FK is SET NULL). Losing
a conversation to a mis-clicked folder delete is unforgivable.
- Login failures use one message for "no such account" and "wrong
password" so the form cannot enumerate registered addresses.
Also adds deploy/ for the gamebox install at https://chat.lan: system
unit, nginx vhost with buffering off (buffering on turns streaming into
one lump at the end), and install/update scripts following the same
service-user and /srv bind-mount conventions as llama-swap and comfyui.
70 tests, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>