b1dbca7db67041bc73e0af2b01b632cd4e8d6f1a
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Commits
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b7bf7d728b
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An admin area a phone could reach and not navigate
Administration has a nav of its own rather than the chat sidebar, and 1.1.0 gave every `.sidebar` the drawer behaviour -- starts closed, slides in -- without giving that one any of the drawer's furniture. No id for the toggle to resolve, no toggle, no close, no scrim: it sat at left:-280 with nothing in the application able to open it. The close button and the scrim are partials now, used by both, and the test that guards it *finds* sidebars by scanning the templates rather than working from a list, which is exactly why this one was missed. The chat, measured at 390px, spent forty pixels of side padding and a forty-four pixel avatar column before drawing a word -- close to a quarter of the screen on margin, so anything that could not wrap had to be reached sideways. Padding halved and the avatar moved above the turn; a code block gained about sixty pixels. Worse in the same row: `.topbar__actions` asked for 317px of a 390px bar, because the control that used to give in that row is display:none below a tablet width, so the group went rigid and the title -- flex: 1 -- was squeezed to exactly zero. And `.btn--icon` sets a width with no `flex: none`, so the row shrank the button instead of the text: the sidebar toggle measured eighteen pixels across. The picker gives now, and shows its avatar rather than its name on a phone. Also the instrument, which lied twice more: it could not see horizontal overflow at all, because `.shell` is overflow:hidden and its "is this contained" test therefore answered yes for everything on the page; and run from a copy it resolved `STATIC` to a directory that did not exist, rewrote every asset URL to a dead file:// path and reported the whole application overflowing by thirty thousand pixels. It resolves from the imported package now and asserts that what it rewrote to is really there. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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28390095a9
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A phone, and how much of this could not be used on one
The sidebar was a 280px panel laid over the page below the phone breakpoint, opened from first paint, with the only control that closed it underneath it -- and that control existed on /chat and on none of the seven other pages carrying a sidebar, Settings included. It starts closed at that width now, slides, dims the page behind it, and closes by tapping beside it, by Escape, or by its own button, which is inside the drawer where it can be reached. Everything a finger has to hit was 36px, or 28 for renaming a chat, every action on a message and every panel's close button. Raising --control-h under a coarse pointer is the only fix that reaches all forty of them, which is what that token is for. The row and message actions were also hover-only, so on a phone they did not exist at all. Installing: the splash and the browser chrome follow the instance's theme rather than always being Moria's near-black; there are screenshots, so the install offer is a dialog rather than a one-line bar; a new release no longer takes over a page somebody is reading; the notification badge is a silhouette rather than a grey square; and a browser rotating its own subscription no longer ends notifications for good. Every request now says it is happening -- nothing did before, so anything slower than a few milliseconds looked like a click that had not registered. A chat can be archived. The column has been filtered on in four places since folders arrived and written by nothing, which is what made it look built. chat.css may contain media queries. The ban protected the composer toolbar from being "fixed" with a breakpoint; that guarantee is asserted directly now, and the old test would have passed a version of the file that wrapped the toolbar without one. scripts/shoot.py is the instrument all of this was found with: it renders a page through TestClient into a real headless browser at a real size and refuses to run if an asset URL was left pointing at testserver. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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47791a88c7 |
A terminal panel beside an agent chat
A real shell on the chat's own connection, opened and closed like the inspector and never beside it. The modes govern the model; what a person types is theirs, since they hold the credential and could open the same shell with an ssh client. The model cannot see the panel -- a button copies the output you choose into the composer. The session outlives the socket: closing the panel leaves a build running, and coming back reattaches with the scrollback. Two tabs share one shell and the smaller window decides the size. It ends on an idle timeout, on deleting the chat, on disabling, moving or deleting the connection, and on a restart -- which says why rather than quietly opening a fresh shell that has lost the working directory. The nginx template's `Connection ""` is right for SSE and fails every WebSocket handshake, so `location /` now uses a `map $http_upgrade`; update.sh grows a drift check for it, because the only symptom on a stale vhost is a panel that cannot connect. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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71dc46455c |
Green instead of gold, and a leaf that reads at 16px
The brand accent was rune gold. It is now mallorn green: --gold becomes
--leaf in tokens.css and everywhere it resolved, and the mark's wafer is
the green of the leaves lembas travels wrapped in rather than the biscuit
inside. Yellow is left to mean exactly one thing in the interface -- a
warning -- instead of two.
Two knock-on choices the rename forced:
- Code keywords move from the brand accent to --warning. Strings are
--success, which is green; keywords in leaf green beside them is not
a colour scheme.
- --success itself leans teal now. Two greens a hue apart read as one
colour rendered badly, and an unread dot has to be tellable from a
brand badge at a glance.
The mark is redrawn, not just recoloured. The blade is ovate -- widest a
third up from the base, rounded where the stem meets it, drawn out only
at the tip -- because the old one was pointed at both ends and read as an
eye. It is also much larger relative to the tile: at 16px the silhouette
is all that survives, and a small leaf on a large tile is a green square
with a smudge on it. Veins sweep towards the tip and shorten as the blade
narrows. The score cross is thinner and fainter so it stays texture.
A single diagonal score was tried first and rejected: behind a diagonal
leaf it does not read as scoring, it reads as a line struck through the
mark.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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436226370a |
PWA, one send/stop button, audio in and out, web search as a tool
Four pieces of work.
**Installable.** A manifest carrying the instance name, PWA icons rasterised
from the existing mark at design time, a service worker and a themed offline
page. The worker caches the shell only and bails out on /api/, /auth/, /admin/
and anything accepting text/event-stream -- passing a reply stream through a
worker turns it into one delivery at the end, or nothing. It is served from
GET /sw.js rather than the static mount because a worker's scope is the path it
came from.
**Send and Stop are one button.** They were two, and the hidden one was never
hidden: `.btn` is display: inline-flex, which outranks the browser's own
`[hidden] { display: none }`, so Stop sat permanently beside Send. app.css now
forces the attribute to win -- every control toggled with `hidden` depended on
that -- and the composer renders one button carrying both icons, with ui.js
flipping data-composer-action and the type with it.
**Audio.** Speech to text and text to speech against any OpenAI-shaped
/v1/audio/* endpoint: dictate into the composer, have a reply read out.
Instance settings in Admin, per-reader overrides in Settings, with the voice
list discovered from the server where it offers one. Recorded audio is capped
and never written to disk -- it is not an attachment, it has no owner, and
nothing would ever sweep it.
**Web search, as a tool.** This is the tool loop PLAN.md described as the real
work: one reply is now a bounded sequence of requests rather than one. The model
asks, the tool runs, the result goes back and it is asked again, up to three
rounds. Providers are DuckDuckGo (no setup), SearXNG and Firecrawl.
Two decisions worth stating. Tools are only offered to models flagged `tools`,
because an endpoint without support rejects the whole request rather than
ignoring the array -- the same reason images only reach models flagged
`vision`. And tool results are not replayed as context on the next turn, for the
same reasons reasoning is not: the answer already contains what the model made
of them, and replaying stale results into every later request wastes the window
and reliably sends a small model into a search loop. The sources stay visible in
the transcript instead.
Search results are untrusted third-party text and are treated as such: escaped,
and only http/https URLs rendered as links.
338 tests, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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0f44e8d24c |
Working chat: auth, connections, streaming, folders
LLeMbas now runs end to end. Register, add an OpenAI-compatible connection, and hold a real streaming conversation organised into folders. Verified against the local llama-swap instance. Streaming is the one genuinely tricky part. Sending a message returns two HTML fragments -- the user bubble and an empty assistant bubble carrying an sse-connect -- and that attribute is the ONLY thing that starts a generation. Rendering an incomplete assistant message as a streaming shell falls out of the same template, which means loading a page whose last reply never finished simply picks it up again. Details worth knowing about, each commented where it matters: - SSE payloads are split across several data: lines. A raw newline in one data: line truncates the event, which shows up the first time a model emits a code block. - Markdown is rendered server-side by the same helper for both the page and the final streamed frame, so the two cannot disagree. The fence renderer is replaced outright rather than using markdown-it's highlight option, which re-wraps output in a second <pre>. - escape_text is html.escape, not nh3.clean_text: it escapes character by character, so escaping stream chunks separately equals escaping the whole string. - The stream opens its own session via session_scope(); it outlives the request handler and the dependency-scoped session may be closed. - Deleting a folder keeps the chats inside it (FK is SET NULL). Losing a conversation to a mis-clicked folder delete is unforgivable. - Login failures use one message for "no such account" and "wrong password" so the form cannot enumerate registered addresses. Also adds deploy/ for the gamebox install at https://chat.lan: system unit, nginx vhost with buffering off (buffering on turns streaming into one lump at the end), and install/update scripts following the same service-user and /srv bind-mount conventions as llama-swap and comfyui. 70 tests, ruff clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5ef2af6a9f |
Scaffold project, data model and artwork
Establish the LLeMbas foundation: FastAPI/Jinja/SQLite layout, the ORM schema, and the original SVG identity. Notable decisions, all recorded in comments at the point they matter: - No Alembic. SQLite only, schema created at startup, so models carry a few columns nothing reads yet (Message.parent_id for branching, content_parts_json for multimodal turns). Adding them later to a live database without migrations is the painful path. - Sessions are server-side rows keyed by a SHA-256 of the cookie value, not JWTs, so logout and bans revoke access immediately. - Upstream API keys are Fernet-encrypted with a key derived from LEMBAS_SECRET_KEY. decrypt() fails soft to "" so rotating the secret degrades to re-entering keys rather than crashing the admin UI. - Artwork is generated by scripts/build_artwork.py rather than hand-drawn per file: the mallorn leaf appears in the icon, favicon, lockup and banner, and one source is the only way those stay in sync. The wordmark is Source Serif 4 (OFL) converted to outlines, because a README banner cannot load a webfont and <text> would render in whatever serif the viewer happens to have. - Icons live in a template partial, not assets/, because same-document <use href="#id"> is universally supported and the cross-document form is not. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |