Two things about titles were wrong. Every chat spent a second completion on
its name, including an agent chat whose opening words are already a title --
somebody starting one states an objective, not a topic. An agent chat now
takes `fallback_title` from its first prompt and makes no request at all;
an ordinary chat, which opens with a question whose *answer* is what makes a
title worth asking for, is unchanged.
And renaming existed only as the `/title` slash command, which set the heading
and left the sidebar row showing the old name until the next reload -- a rename
that looks half-applied is one people do twice. There are pencil buttons on the
heading and on every sidebar row now, both PATCHing the route that was already
there, and `update_chat` answers a rename with the out-of-band pair the `done`
frame has always sent, so one response moves both. Only on a rename: sending it
for every PATCH would overwrite the heading from an unrelated save. `/title`
sets both spans itself, being a bare fetch rather than htmx.
The dialog is the `data-prompt` mechanism the folder work added, which is why
the heading keeps a button rather than becoming an inline field: it sits in a
flex row beside the badges and the connection chip, and swapping it for a text
box moves all of them.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The sidebar rendered an agent chat and an ordinary one identically, in one
list, so hours of machine work sat among a morning's questions. A switch
below the pinned models now shows one kind at a time, stored on the account
so it follows the reader to another browser.
Three things it does that are not the obvious version:
The switch is inside the fragment it swaps. Targeting only the tree would
leave the two buttons showing the side you had just left -- the request
works and the interface says otherwise, which is the failure this codebase
keeps cataloguing.
A folder can be emptied by the filter, or have been empty all along, and
only the first is a reason to hide it. `shown_in` is that line: a folder
somebody made a moment ago and has not filled yet stays on both sides, or
it can never be found again, let alone filed into.
With agent chats switched off there is no switch, and the sidebar goes back
to showing everything rather than to one side of a fork nobody can move.
An administrator turning the feature off would otherwise strand whoever
last left the switch on Agents in an empty sidebar with no way out.
The control reuses the composer's `.segmented`, which is the same choice in
a different place, and the verb goes on the input rather than the wrapper.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
**Replies now run in the background.** Generation was driven by the SSE
request, so navigating away or opening another chat cut the answer off
mid-sentence. services/generation.py owns the work as its own task and
the SSE endpoint merely follows it. Verified: attached briefly, closed
the connection, went to another page -- the reply finished anyway, 832
characters, not marked stopped, auto-titled.
Reattaching works because both `render` and `reasoning` frames now carry
the whole block rather than a delta. A follower arriving late has no
earlier fragments to append to, so deltas would leave it permanently
missing the beginning. Verified: attached six seconds in and the first
frame already contained 517 characters written while nobody watched.
**Unread indicator.** A reply that lands with no follower attached marks
its chat unread; the sidebar polls every 10s for out-of-band dot spans
plus an HX-Trigger that raises a toast. Polled rather than pushed: a
browser sitting on another chat has no connection to the one that
finished, and an always-on channel per tab is a lot of machinery for a
green dot. `unread_notified` stops the same arrival being announced
every tick. Follower count is what decides "was anyone watching", so
reading it as it arrives does not mark it unread -- verified both ways.
**Stop is the send button.** While a reply is being written the send
button becomes a red stop square, found via a MutationObserver on the
thread since the composer and the streaming bubble are far apart in the
document. The in-bubble Stop is gone.
**Attachment border removed.** As asked -- an attachment is a picture,
and the frame only ever drew at the wrong width. The anchor now
shrink-wraps and the img's width/height attributes are overridden so a
small image shows at its own size.
Adds PLAN.md: what is built, what is not, known limits, and the
decisions that look like oversights until you know the reason.
239 tests, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Seven things.
**Reasoning starts closed.** The answer is what the reader is waiting
for; the thinking is one click away.
**Image borders.** .attachments__image was a block-level <a>, so its
border stretched the full column around a narrow picture. inline-block,
and the frame is the picture. Same fix for the composer thumbnail.
**Markdown now renders during the stream.** The generator re-renders the
answer so far and sends it as a `render` event at most every 100ms,
swapped with innerHTML, instead of appending escaped tokens and
formatting everything at the end. Re-rendering whole rather than
appending is the point: a list or a code fence is only correct once its
context exists, and partial syntax resolves itself as more arrives.
Measured against a live model: 29 render events, formatting visible from
the first content token.
**Stop button.** A stop request goes into an in-process set the
generator checks between chunks; whatever arrived is kept, because a
half-written answer the reader chose to cut short is still worth having.
Measured: stream ended 0.2s after the request, 1155 characters
preserved, message marked stopped rather than errored. Navigating away
does the same thing via CancelledError.
**Rewind and edit.** Edit one of your own turns and everything after it
is deleted, then the conversation runs on from there. Deliberately not
branching: that needs a UI for choosing between versions, and "go back
and try again from here" is what was asked for. The form states how many
messages will be discarded before you confirm.
**Custom model picker.** A <select> renders only text in an <option>, so
it can never show an avatar. Built from buttons and a hidden input, with
descriptions, capability tags, a filter box past eight models, and
arrow-key navigation written out by hand since there is no native widget
doing it.
**Notification system.** lembas.notify/confirm/prompt in ui.js, built on
<dialog> so focus trapping, Escape and page inertness come from the
browser. htmx:confirm is intercepted, so every existing hx-confirm gets
the themed dialog with no change at the call site; the browser's grey
confirm() is gone from every template.
230 tests, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
LLeMbas now runs end to end. Register, add an OpenAI-compatible
connection, and hold a real streaming conversation organised into
folders. Verified against the local llama-swap instance.
Streaming is the one genuinely tricky part. Sending a message returns
two HTML fragments -- the user bubble and an empty assistant bubble
carrying an sse-connect -- and that attribute is the ONLY thing that
starts a generation. Rendering an incomplete assistant message as a
streaming shell falls out of the same template, which means loading a
page whose last reply never finished simply picks it up again.
Details worth knowing about, each commented where it matters:
- SSE payloads are split across several data: lines. A raw newline in
one data: line truncates the event, which shows up the first time a
model emits a code block.
- Markdown is rendered server-side by the same helper for both the page
and the final streamed frame, so the two cannot disagree. The fence
renderer is replaced outright rather than using markdown-it's
highlight option, which re-wraps output in a second <pre>.
- escape_text is html.escape, not nh3.clean_text: it escapes character
by character, so escaping stream chunks separately equals escaping
the whole string.
- The stream opens its own session via session_scope(); it outlives the
request handler and the dependency-scoped session may be closed.
- Deleting a folder keeps the chats inside it (FK is SET NULL). Losing
a conversation to a mis-clicked folder delete is unforgivable.
- Login failures use one message for "no such account" and "wrong
password" so the form cannot enumerate registered addresses.
Also adds deploy/ for the gamebox install at https://chat.lan: system
unit, nginx vhost with buffering off (buffering on turns streaming into
one lump at the end), and install/update scripts following the same
service-user and /srv bind-mount conventions as llama-swap and comfyui.
70 tests, ruff clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>