Translate ship log to Slovak (Phase 5, first pass)
Machine-assisted first pass over the entire <table_shipLog> section — all 483 entries (115 location/entry names + 368 rumor/fact paragraphs). String <key> lookups left untouched; plain text, no markup. Locked decisions applied: - Narrator voice = masculine (genderless protagonist); Solanum feminine, Coleus masculine, other "they" travelers masculine by default. - New place names: Hanging City -> Visuté mesto, Sunless City -> Bezslnečné mesto, Orbital Probe Cannon -> Orbitálne delo sondy, Cinder Isles -> Vyhorené ostrovy, plus High Energy Lab, White Hole Station, Gravity Cannon, the Quantum towers/shrine, anglerfish -> udicovka, etc. (recorded in docs/glossary.md §3, §5b). XML re-verified well-formed; keys identical; UI/rest byte-unchanged; no English place names remain in values; mod still builds. Still needs the Slovak review pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -76,8 +76,12 @@ text walls, `<table_shipLog>` = ship log, `<table_ui>` = UI/menus):
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*Signáloskop*, Timber Hearth → *Drevený kozub*, Ash/Ember Twin → *Dvojča
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Popolu / Dvojča Uhlíka*, etc.). Remaining: a general Slovak review of the
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non-proper-noun phrasings.
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- **Ship log (`<table_shipLog>`, 483 entries) — ✅ machine-assisted first pass done.**
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All values translated (location names + rumor/fact entries); string `<key>`
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lookups untouched; plain text (no markup). Narrator voice locked to masculine;
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ship-log place names locked in the glossary (§3, §5b). XML re-verified
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well-formed; mod builds. **Still needs the Slovak review pass.**
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- **Dialogue / text walls (flat `<entry>` list, 2424 entries) — ⬜ todo.**
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- **Ship log (`<table_shipLog>`, 483 entries) — ⬜ todo.**
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### Phase 6 — Diacritic / font check ⬜
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Verify the stock game font renders all Slovak glyphs
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