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SageTube/.github/workflows/build-windows.yml
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Your Name a344d084a6 Revamp Windows build workflow and update Python version
Updated the build-windows.yml workflow to use Python 3.13.6, improved build steps for both standard and FFmpeg bundle versions, added dependency caching, enhanced artifact packaging, and modernized the release draft with clearer instructions and changelog links.
2025-08-27 21:06:46 +03:00

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name: Build Windows Release
on:
push:
tags:
- 'v*'
permissions:
contents: write
env:
PYTHON_VERSION: '3.13.6'
jobs:
build-windows:
runs-on: windows-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Extract version from tag
id: get_version
shell: powershell
run: |
$tag = "${{ github.ref_name }}"
$version = $tag -replace '^v', ''
Write-Host "Extracted version: $version"
echo "VERSION=$version" >> $env:GITHUB_OUTPUT
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Cache Python dependencies
uses: actions/cache@v3
with:
path: |
venv
~\AppData\Local\pip\Cache
key: ${{ runner.os }}-pip-${{ hashFiles('**/requirements.txt') }}
restore-keys: |
${{ runner.os }}-pip-
- name: Create virtual environment and install dependencies
shell: powershell
run: |
python -m venv venv
.\venv\Scripts\Activate.ps1
python -m pip install --upgrade pip
pip install --no-cache-dir -r requirements.txt
pip install --no-cache-dir cx_Freeze
pip install --no-cache-dir yt-dlp
- name: Prepare build variables
shell: powershell
run: |
$version = "${{ steps.get_version.outputs.VERSION }}"
echo "VERSION=$version" >> $env:GITHUB_ENV
Write-Host "Prepared build variables for version: $version"
- name: Build Standard Version (ZIP)
shell: powershell
run: |
.\venv\Scripts\Activate.ps1
$version = "$env:VERSION"
Write-Host "Building Standard Version v$version ..."
# Clean previous build artifacts
if (Test-Path "build\exe.*") { Remove-Item "build\exe.*" -Recurse -Force }
if (Test-Path "build\bdist.*") { Remove-Item "build\bdist.*" -Recurse -Force }
if (Test-Path "dist") { Remove-Item "dist" -Recurse -Force }
# Build executable using cx_Freeze CLI (use python -m to ensure proper base handling)
python -m cx_Freeze main.py `
--target-dir "dist\YTSage" `
--base-name Win32GUI `
--icon "assets\branding\icons\YTSage.ico" `
--target-name "YTSage-v$version.exe" `
--optimize 2 `
--packages "PySide6.QtCore,PySide6.QtGui,PySide6.QtWidgets,requests,PIL,packaging,markdown,playsound3,loguru,setuptools" `
--excludes "PySide6.QtBluetooth,PySide6.QtNetwork,PySide6.QtOpenGL,PySide6.QtPrintSupport,PySide6.QtSvg,PySide6.QtTest,PySide6.QtXml,PySide6.QtSql,PySide6.QtHelp,PySide6.QtMultimedia,PySide6.QtQml,PySide6.QtQuick,PySide6.QtWebEngineCore,PIL.ImageDraw,PIL.ImageFont,numpy,scipy,wx,pandas,tkinter,yt_dlp,unittest,test,tests" `
--include-files "src" `
--include-files "assets"
# Remove screenshots folder to reduce build size
if (Test-Path "dist\YTSage\assets\branding\screenshots") {
Remove-Item "dist\YTSage\assets\branding\screenshots" -Recurse -Force
Write-Host "Removed screenshots folder from standard build"
}
- name: Setup FFmpeg for bundle
shell: powershell
run: |
Write-Host "Setting up FFmpeg for bundled version..."
# Create ffmpeg directory
New-Item -ItemType Directory -Path "ffmpeg-temp" -Force
# Download FFmpeg
$ffmpegUrl = "https://github.com/GyanD/codexffmpeg/releases/download/7.1.1/ffmpeg-7.1.1-full_build.zip"
Write-Host "Downloading FFmpeg from: $ffmpegUrl"
Invoke-WebRequest -Uri $ffmpegUrl -OutFile "ffmpeg-temp\ffmpeg.zip"
# Extract FFmpeg
Expand-Archive -Path "ffmpeg-temp\ffmpeg.zip" -DestinationPath "ffmpeg-temp" -Force
# Find the extracted directory (GyanD ffmpeg has specific naming)
$ffmpegDir = Get-ChildItem -Path "ffmpeg-temp" -Directory | Where-Object { $_.Name -like "ffmpeg-*" } | Select-Object -First 1
if ($ffmpegDir) {
# Set environment variable for the build
$ffmpegBinPath = Join-Path $ffmpegDir.FullName "bin"
Write-Host "FFmpeg binaries found at: $ffmpegBinPath"
echo "FFMPEG_PATH=$ffmpegBinPath" >> $env:GITHUB_ENV
# Verify files exist
$ffmpegExe = Join-Path $ffmpegBinPath "ffmpeg.exe"
$ffprobeExe = Join-Path $ffmpegBinPath "ffprobe.exe"
$ffplayExe = Join-Path $ffmpegBinPath "ffplay.exe"
if (Test-Path $ffmpegExe) {
Write-Host "[OK] ffmpeg.exe found"
} else {
Write-Host "[ERROR] ffmpeg.exe missing"
}
if (Test-Path $ffprobeExe) {
Write-Host "[OK] ffprobe.exe found"
} else {
Write-Host "[ERROR] ffprobe.exe missing"
}
if (Test-Path $ffplayExe) {
Write-Host "[OK] ffplay.exe found"
} else {
Write-Host "[ERROR] ffplay.exe missing"
}
} else {
Write-Host "Error: Could not find FFmpeg directory after extraction"
exit 1
}
- name: Build FFmpeg Version (ZIP)
shell: powershell
run: |
.\venv\Scripts\Activate.ps1
$version = "$env:VERSION"
Write-Host "Building FFmpeg Version v$version ..."
# Clean previous build artifacts
if (Test-Path "build\exe.*") { Remove-Item "build\exe.*" -Recurse -Force }
if (Test-Path "build\bdist.*") { Remove-Item "build\bdist.*" -Recurse -Force }
# Build executable with FFmpeg using cx_Freeze CLI (use python -m to ensure proper base handling)
python -m cx_Freeze main.py `
--target-dir "dist\YTSage-FFmpeg" `
--base-name Win32GUI `
--icon "assets\branding\icons\YTSage.ico" `
--target-name "YTSage-v$version-ffmpeg.exe" `
--optimize 2 `
--packages "PySide6.QtCore,PySide6.QtGui,PySide6.QtWidgets,requests,PIL,packaging,markdown,playsound3,loguru,setuptools" `
--excludes "PySide6.QtBluetooth,PySide6.QtNetwork,PySide6.QtOpenGL,PySide6.QtPrintSupport,PySide6.QtSvg,PySide6.QtTest,PySide6.QtXml,PySide6.QtSql,PySide6.QtHelp,PySide6.QtMultimedia,PySide6.QtQml,PySide6.QtQuick,PySide6.QtWebEngineCore,PIL.ImageDraw,PIL.ImageFont,numpy,scipy,wx,pandas,tkinter,yt_dlp,unittest,test,tests" `
--include-files "src" `
--include-files "assets"
# Remove screenshots folder to reduce build size
if (Test-Path "dist\YTSage-FFmpeg\assets\branding\screenshots") {
Remove-Item "dist\YTSage-FFmpeg\assets\branding\screenshots" -Recurse -Force
Write-Host "Removed screenshots folder from FFmpeg build"
}
# Copy FFmpeg binaries into dist folder post-build (more reliable than CLI include)
if ($env:FFMPEG_PATH) {
$destDir = "dist\YTSage-FFmpeg"
$ffmpegExe = Join-Path $env:FFMPEG_PATH "ffmpeg.exe"
$ffprobeExe = Join-Path $env:FFMPEG_PATH "ffprobe.exe"
$ffplayExe = Join-Path $env:FFMPEG_PATH "ffplay.exe"
foreach ($file in @($ffmpegExe, $ffprobeExe, $ffplayExe)) {
if (Test-Path $file) {
$name = Split-Path $file -Leaf
Copy-Item $file -Destination (Join-Path $destDir $name) -Force
Write-Host "Copied $name into $destDir"
} else {
Write-Host "Warning: FFmpeg binary not found: $file"
}
}
}
- name: Package and prepare release artifacts (ZIPs)
shell: powershell
run: |
$version = "${{ steps.get_version.outputs.VERSION }}"
Write-Host "Preparing ZIP artifacts for version: $version"
New-Item -ItemType Directory -Path "artifacts" -Force
# List dist directories
Write-Host "Files in dist directory:"
if (Test-Path "dist") {
Get-ChildItem -Path "dist" -Recurse | ForEach-Object { Write-Host " $($_.FullName)" }
} else {
Write-Host " No dist directory found!"
exit 1
}
# Create Standard ZIP
$standardDist = Join-Path (Get-Location) "dist\YTSage"
if (Test-Path $standardDist) {
$stdZip = "artifacts\YTSage-v$version-portable.zip"
if (Test-Path $stdZip) { Remove-Item $stdZip -Force }
Compress-Archive -Path "$standardDist\*" -DestinationPath $stdZip -CompressionLevel Optimal
Write-Host "Created: $(Resolve-Path $stdZip)"
} else {
Write-Host "Warning: Standard dist folder not found at $standardDist"
}
# Create FFmpeg ZIP
$ffmpegDist = Join-Path (Get-Location) "dist\YTSage-FFmpeg"
if (Test-Path $ffmpegDist) {
$ffZip = "artifacts\YTSage-v$version-ffmpeg-portable.zip"
if (Test-Path $ffZip) { Remove-Item $ffZip -Force }
Compress-Archive -Path "$ffmpegDist\*" -DestinationPath $ffZip -CompressionLevel Optimal
Write-Host "Created: $(Resolve-Path $ffZip)"
} else {
Write-Host "Warning: FFmpeg dist folder not found at $ffmpegDist"
}
# List all artifacts
Write-Host "Final artifacts:"
if (Test-Path "artifacts") {
$artifactFiles = Get-ChildItem artifacts
if ($artifactFiles) {
$artifactFiles | ForEach-Object { Write-Host " $($_.Name)" }
} else {
Write-Host " No artifacts created!"
}
} else {
Write-Host " Artifacts directory not found!"
}
- name: Create draft release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ github.ref_name }}
name: YTSage ${{ github.ref_name }}
draft: true
prerelease: false
body: |
# YTSage ${{ github.ref_name }}
**Release Date**: ${{ github.event.head_commit.timestamp }}
## Downloads
### Standard Version (ZIP)
- **YTSage-v${{ steps.get_version.outputs.VERSION }}-portable.zip** Portable ZIP (downloads FFmpeg on first use if needed)
### FFmpeg Bundle Version (ZIP)
- **YTSage-v${{ steps.get_version.outputs.VERSION }}-ffmpeg-portable.zip** Portable ZIP with FFmpeg included
## Installation / Usage
1. Download the `.zip` file you want.
2. Right-click the ZIP, choose Properties, and if you see "Unblock", check it and Apply.
3. Extract the ZIP to a folder (e.g., `C:\Apps\YTSage`).
4. Run `YTSage-v${{ steps.get_version.outputs.VERSION }}.exe` inside the extracted folder.
## System Requirements
- Windows 10/11 (64-bit)
- Internet connection for yt-dlp updates
## Notes
- **Standard version**: Downloads FFmpeg automatically when needed.
- **FFmpeg bundle**: Includes FFmpeg binaries for offline use.
---
**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ github.ref_name }}
files: |
artifacts/*
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}