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SageTube/CHANGELOG.md
T
Homer ba05a4a7ef Never start fullscreen, and let the cookie dialog open
Two regressions from 5.5.0, both mine.

Fullscreen became a state of the main window, which is what stopped it
destroying the player's GL context -- but the window's geometry is saved on
exit and restoreGeometry() replays the state it was saved with. Quitting while
fullscreen therefore brought the app back fullscreen: no title bar, no close
button, and nothing able to leave it, because the player's F and Escape are
scoped to the player and the Watch tab need not even be visible. Fullscreen is
no longer restored at startup, it is left before the geometry is saved, and
F11/Escape are now window-level shortcuts so there is always a way out. The
controller also trusts the window rather than its own flag, so a fullscreen it
did not set is still escapable.

"Sign in with cookies" and the account button both call
show_cookie_login_dialog, which selects the Cookies tab by index before
showing the dialog. CustomOptionsDialog builds its tabs on SmoothTabWidget,
which stands in for a QTabWidget and says so in its docstring, but implemented
only set_current_index -- so setCurrentIndex raised and the dialog never
opened. That line had never run before: the method had no callers until 5.5.0
wired it up. SmoothTabWidget now provides the Qt-compatible API it claimed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 01:31:47 +02:00

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# Changelog
Kept as the work happens, not assembled at release time. Format is
[Keep a Changelog](https://keepachangelog.com/en/1.1.0/); versions follow
[SemVer](https://semver.org/spec/v2.0.0.html).
**The `vX.Y.Z` tags already on this repository are upstream YTSage's**, inherited
with its history. SageTube's own versions start below and are the ones this file
records.
## 5.5.1 — 2026-08-09
### Fixed
- **The app could start fullscreen with no way out.** Fullscreen became a state
of the main window in 5.5.0, and the window's geometry is saved on exit — so
quitting from fullscreen brought the app back fullscreen, with no title bar,
no close button, and nothing bound to leave it (the player's F and Escape only
work while the player has focus, and it need not even be the visible tab).
Fullscreen is now never restored at startup, leaving it is done before the
geometry is saved, and **F11 toggles fullscreen and Escape leaves it from
anywhere in the window**.
- **"Sign in with cookies" and the account button did nothing.** Both open the
cookie dialog on its Cookies tab, which meant calling `setCurrentIndex` on
the dialog's tab widget — a `SmoothTabWidget`, which despite standing in for
a `QTabWidget` implemented only `set_current_index`. The call raised, so the
dialog never appeared. `SmoothTabWidget` now provides the Qt-compatible API
it claimed to have (`setCurrentIndex`, `count`, `widget`, `indexOf`,
`tabText`, `setTabText`).
## 5.5.0 — 2026-08-09
### Added
- **The YouTube account is findable.** Signing in with browser cookies was
reachable only via Downloads → *Custom Options**Login with Cookies* — the
last tab — while the features that need it (the Feed's account mode, Search,
Browse) are other tabs with no route to it, and the method that opens that
dialog on the right tab had no caller at all. There is now an account button
in the corner of the tab bar, visible from everywhere, showing whether
cookies are in use and which browser they came from. The Feed offers the same
thing beside its account mode instead of just greying it out, and now says
why it is unavailable.
- **Cookie changes take effect immediately.** The player read them once, when
it was built, so signing in only reached playback after restarting the app.
It now reloads at the current position.
- **The player responds to the keyboard and the mouse.** It had a key handler
for Space, F and Escape that could never fire — nothing in the player set a
focus policy, so focus always landed on a child button or slider, which
swallowed the keys. Now: Space/K play-pause, ←/→ ∓5s, J/L ∓10s, Shift+←/→
∓1s, `,`/`.` frame step, ↑/↓ volume, M mute, `[`/`]` speed with Backspace to
reset, C subtitles, F fullscreen, Escape to leave, 09 to jump by tenths,
Home/End, N/P for next and previous. Click pauses, double-click goes
fullscreen, the wheel changes volume and Ctrl+wheel seeks, and right-click
opens a menu built from the same table as the shortcuts. The bindings are
scoped to the player, so typing in the Search box or the URL field is
unaffected.
- **Previous, next and mute buttons**, and a buffering indicator — a stalled
stream previously showed a frozen frame for 25 seconds with nothing on
screen before the automatic retry.
- In fullscreen the controls and pointer fade out after a few idle seconds and
return on any movement. In a window they never hide, so the layout does not
jump.
- **Real icons.** The app had no icon system: transport buttons used the
platform style's dark monochrome glyphs painted on saturated red, and
everything else called an icon was an emoji baked into the English strings.
A drawn SVG set is now rendered through QtSvg and recoloured at load — Qt
stylesheets cannot recolour a `QIcon`, which is exactly why the old ones were
unreadable. Buttons across the Downloads tab gained icons too.
- **Tooltips and accessible names on every button.** Three widgets in the whole
application had a tooltip. An application-level polish filter now fills them
in as each button is first shown, and swaps placeholder emoji for icons —
which covers dialogs owned by upstream without editing them.
- **Skip this version** in the update dialog. The skipped version is never
offered again; later ones still are.
### Changed
- **The tab order is Feed → Search → Browse → Downloads → Watch**, each with an
icon, and the app opens on the Feed. Watch was first, which is where the
other tabs send you rather than somewhere you start.
- **Opening the Feed refreshes it**, but only channels not seen for 30 minutes
(`feed.auto_refresh_on_open_minutes`, 0 to switch off), at most eight per
visit, once per interval per session, and after a short delay. A refresh is
one yt-dlp subprocess per subscribed channel, so an unthrottled one would be
a lot of them. The cached feed still appears instantly; manual Refresh always
does everything.
- mpv is given an explicit `hwdec` list per platform (`player.hwdec`, default
`auto`), each ending in software decoding, so a machine with broken GPU
interop plays rather than showing a black frame. This does **not** silence
`Cannot load libcuda.so.1` — that comes from the driver stack below mpv and
appears with `hwdec=no` too.
- **The update check now looks at SageTube's own releases.** It queried PyPI's
`ytsage` package for the version and `oop7/YTSage` for the changelog, then
linked to upstream's downloads — a different program's release stream. It now
reads `git.houmeres.sk/Houmeres/SageTube` releases, anonymously, and the
"Download update" button opens this repository's release page.
- The beta channel follows SageTube pre-releases. Upstream's inherited `b` tags
(`v5.3.0b` and earlier) read as pre-releases, so a stable instance cannot be
offered one.
- The check now runs at most once a day rather than on every start.
- The About dialog and the update settings say SageTube rather than YTSage. The
"Based on YTSage by oop7" attribution link stays — it is the MIT credit.
- Configs now carry `config_version`. A file written before 5.4.0 — including one
inherited from an upstream YTSage install — has its stored `check_app_updates`
cleared once, so SageTube's own default applies rather than a setting that
pointed at another project's releases.
### Fixed
- **A non-English interface no longer shows raw keys.** Every string SageTube
added — the tab names, the feed, cards, watch, browse, search, player and
account text — exists only in `en.json`, because the thirteen translated files
predate the fork. `get_text` returned the key itself, so the tabs literally
read `main_tabs.watch`. Those namespaces are now in the embedded English
fallback, so a missing translation reads as English rather than as a dotted
key. Translating the language files remains a separate job.
- The error log filled with hundreds of `after creating texture: OpenGL error
INVALID_ENUM` lines per session. They come from the GL driver, playback
continues regardless, and they buried the errors that do matter, so they are
logged at debug level now.
- The player's cookie and proxy options were joined with commas and never
escaped, so a cookie path or a proxy URL containing one silently truncated
the option and produced a bogus one. The geo-bypass proxy was honoured by the
downloader but never passed to the player at all.
- **The rest of the interface is themed.** `StyleSheet.MAIN` styled the window,
inputs, buttons and tables and nothing else, so the main tab bar, combo
boxes, sliders, lists, menus, splitters, tooltips and the horizontal
scrollbar were drawn by the platform — the tab bar with white text forced
onto system-coloured tabs, tooltips in the system's light style on a black
app. All of them now match. `QFrame#tabContent` finally has the rule the tab
widget's own comment promised.
- Checkboxes were round, which reads as a radio button — "one of these" rather
than "on or off". They are square with a tick.
- Clicking any button shifted its label two pixels down and right, and clipped
the artwork on fixed-width icon buttons: the pressed style changed the
padding. The background change alone reads as pressed.
- The window icon shipped only at 48px and was upscaled everywhere; the 256px
master now ships beside it. Its fallback was the platform's download arrow
standing in for the application's identity.
- **The feed grid no longer flickers or loses your scroll position.** It was
cleared and rebuilt from scratch after every channel finished, re-reading
every thumbnail from disk each time; finished channels are now merged in and
existing cards left alone. The docstring's claim that it "fills
incrementally" is finally true.
- Card layout items accumulated: each `Load more` re-added cards the layout
already held, and the resize check compared against `columnCount()`, which
never shrinks — so it relaid out on every single resize event.
- Feed failures were invisible. The error was written into the same label the
next successful channel immediately overwrote; the count is now reported once
when the refresh ends.
- Switching the feed to account mode left the local videos on screen, so one
mode's contents appeared to be the other's.
- Leaving the Feed tab or closing the window cancels a running refresh.
`cancel()` existed and had no callers, so a sweep kept running and the window
could be closed while its thread was live.
- Browse's Subscribe button never said "Unsubscribe", although pressing it
toggles; its only feedback was a status line on a different tab.
- "Play all" quietly queued just the loaded page and claimed to be everything.
- The feed sorted by publish time and fetch time in the same expression, so the
most recently refreshed channel floated to the top regardless of how old its
videos were.
- **The player no longer crashes the app.** Qt destroys and recreates a
widget's OpenGL context whenever it moves to another top-level window, and
calls `initializeGL()` again. libmpv allows one render context per handle, so
the second creation failed — and the failure path dropped the last reference
to the *first* context while libmpv still held a function pointer into it.
Python then collected the callback trampoline under libmpv's feet and the
next frame notification jumped into freed memory. `initializeGL()` now tears
down first so recreation is clean, teardown clears the callback and frees
with the GL context current, and it is wired to
`QOpenGLContext.aboutToBeDestroyed` so it runs before the context goes away
rather than never. Verified over ten forced context destroy/recreate cycles.
- **Fullscreen no longer reparents the video.** It took the player out of its
layout and into a new top-level window, destroying the OpenGL context twice
per toggle — the most direct route to the crash above — and on the way back
re-added the panel at the end of the splitter, so the video reappeared beside
the queue with the pane sizes lost. The main window now goes fullscreen and
the chrome around the video is hidden instead. Nothing is reparented.
- **Switching tabs no longer risks the player.** The cross-fade grabbed a
screenshot of the outgoing page; on an OpenGL surface that forces a
framebuffer readback and returns black, so the "fade" was a black slab and
the readback endangered the context. Pages containing the video now switch
without the fade.
- Dialogs dimmed instead of blurred while the player exists, for the same
reason — every dialog in the app screenshotted the whole window.
- The saved volume never reached mpv: the slider set its restored value before
its change signal was connected, so playback always started at 100.
- **The app no longer offers upstream YTSage's releases as its own updates.**
`__version__` and `pyproject.toml` had been left at the scaffolded `0.1.0`
while the released tag was `v5.4.0`, so every comparison against upstream's
published version reported an update. Both now read `5.4.0`, the single
source of truth for the window title, the About dialog and the update check.
- `ConfigManager` merged a stored config over the defaults **shallowly**, so a
file written by an older build replaced whole nested objects: a stored
`"player"` or `"feed"` containing only some keys silently discarded every
default added since. The merge is now recursive. Keys present only in the
stored file are preserved, so downgrading cannot destroy settings.
- Opening *Custom Options* and clicking OK re-enabled the update checker, because
the settings tab read a missing `check_app_updates` as enabled and then
persisted that reading unconditionally.
## 5.4.0 — 2026-08-08
### Changed
- The documentation left the repository: `docs/BUILDING.md`, `docs/UPSTREAM.md`
and `docs/UPSTREAM_README.md` are now the
[wiki](https://git.houmeres.sk/Houmeres/SageTube/wiki).
- **The history was deliberately not rewritten.** Every other repository in this
org had its documentation removed from every commit on 2026-08-08. SageTube is
a fork that still merges from `oop7/YTSage`, and a rewrite changes every commit
id — which would end that. The files leave in an ordinary commit instead.
- `.github/` and `readme-translations/` are upstream's and were left alone, so
the next merge does not conflict over them.