Lock place-name glossary decisions & re-pass UI (Phase 4/5)
Reviewed the place names "risky" — translate them all:
- Timber Hearth -> Drevený kozub (Hearthian -> Kozubčan/Kozubčania)
- The Attlerock -> Skalka ("a little rock" pun)
- Ash Twin -> Dvojča Popolu (Ash Twin Project -> Projekt Dvojčaťa Popolu)
- Ember Twin -> Dvojča Uhlíka; Brittle Hollow -> Krehká dutina;
Hollow's Lantern -> Lampáš; Black Hole Forge -> Zlieváreň čiernej diery
- Owlks -> Soví ľudia; Nomai -> indeclinable
- Signalscope -> Signáloskop; Scout -> Skaut; Scout Launcher -> Odpaľovač Skauta
Applied a consistency re-pass across the already-translated <table_ui>
section (45 entries) so the UI matches the locked terms. XML re-verified
well-formed; no stale terms remain; mod still builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -67,13 +67,15 @@ prefixes. Track progress and any hard-to-translate lines here or in issues.
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Progress by category (source has 3 sections — the flat `<entry>` list = dialogue/
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text walls, `<table_shipLog>` = ship log, `<table_ui>` = UI/menus):
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- **UI/menus (`<table_ui>`, 814 entries) — ✅ machine-assisted first pass done.**
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All values translated; integer `<key>` IDs untouched; `\n`, `<!>`
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input-prompt tokens, `<Profile Name>` placeholder, and color/italic markup
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preserved; XML re-verified well-formed. Casing mirrors the source (ALL-CAPS
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button labels stay caps). **Still needs the Slovak review pass**, especially the
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place-name renderings flagged `❓` in the glossary (e.g. Ash Twin → *Popolavé
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dvojča*, Giant's Deep → *Obrova hlbina*, Dark Bramble → *Temné tŕnie*).
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- **UI/menus (`<table_ui>`, 814 entries) — ✅ machine-assisted first pass done,
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place-name terms reviewed & locked.** All values translated; integer `<key>`
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IDs untouched; `\n`, `<!>` input-prompt tokens, `<Profile Name>`
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placeholder, and color/italic markup preserved; XML re-verified well-formed.
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Casing mirrors the source (ALL-CAPS button labels stay caps). A consistency
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re-pass applied the locked glossary terms (Scout → *Skaut*, Signalscope →
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*Signáloskop*, Timber Hearth → *Drevený kozub*, Ash/Ember Twin → *Dvojča
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Popolu / Dvojča Uhlíka*, etc.). Remaining: a general Slovak review of the
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non-proper-noun phrasings.
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- **Dialogue / text walls (flat `<entry>` list, 2424 entries) — ⬜ todo.**
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- **Ship log (`<table_shipLog>`, 483 entries) — ⬜ todo.**
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+45
-45
@@ -13137,7 +13137,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>206</key>
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<value>Vziať vrhač prieskumníka</value>
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<value>Vziať Odpaľovač Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>207</key>
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@@ -13149,7 +13149,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>209</key>
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<value>Vziať Signalscope</value>
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<value>Vziať Signáloskop</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>210</key>
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@@ -13221,15 +13221,15 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>231</key>
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<value>Zamieriť vrhač</value>
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<value>Zamieriť odpaľovač</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>232</key>
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<value>Vypustiť prieskumníka</value>
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<value>Vypustiť Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>233</key>
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<value>Privolať prieskumníka</value>
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<value>Privolať Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>234</key>
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@@ -13345,7 +13345,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>277</key>
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<value>Použiť vrhač prieskumníka</value>
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<value>Použiť Odpaľovač Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>278</key>
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@@ -13785,7 +13785,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>443</key>
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<value>SPOJENIE S PRIESKUMNÍKOM STRATENÉ</value>
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<value>SPOJENIE SO SKAUTOM STRATENÉ</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>444</key>
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@@ -13801,7 +13801,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>447</key>
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<value>VYPUSTENIE PRIESKUMNÍKA ZABLOKOVANÉ</value>
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<value>VYPUSTENIE SKAUTA ZABLOKOVANÉ</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>450</key>
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@@ -13997,7 +13997,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>555</key>
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<value>Signalscope</value>
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<value>Signáloskop</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>556</key>
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@@ -14025,7 +14025,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>562</key>
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<value>Prieskumník</value>
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<value>Skaut</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>563</key>
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@@ -14085,7 +14085,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>577</key>
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<value>Privolať prieskumníka</value>
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<value>Privolať Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>578</key>
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@@ -14093,7 +14093,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>579</key>
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<value>Priblíženie Signalscope</value>
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<value>Priblíženie Signáloskopu</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>580</key>
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@@ -14105,11 +14105,11 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>582</key>
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<value>Kamera prieskumníka hore / dole</value>
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<value>Kamera Skauta hore / dole</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>583</key>
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<value>Kamera prieskumníka doľava / doprava</value>
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<value>Kamera Skauta doľava / doprava</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>584</key>
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@@ -14133,7 +14133,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>589</key>
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<value>Režim prieskumníka</value>
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<value>Režim Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>600</key>
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@@ -14141,11 +14141,11 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>601</key>
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<value>Popolavé dvojča</value>
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<value>Dvojča Popolu</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>602</key>
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<value>Žeravé dvojča</value>
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<value>Dvojča Uhlíka</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>603</key>
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@@ -14153,15 +14153,15 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>604</key>
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<value>Timber Hearth</value>
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<value>Drevený kozub</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>605</key>
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<value>Brittle Hollow</value>
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<value>Krehká dutina</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>606</key>
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<value>Hollow's Lantern</value>
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<value>Lampáš</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>607</key>
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@@ -14205,7 +14205,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>617</key>
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<value>Attlerock</value>
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<value>Skalka</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>618</key>
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@@ -14321,11 +14321,11 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>701</key>
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<value>POPOLAVÉ DVOJČA</value>
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<value>DVOJČA POPOLU</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>702</key>
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<value>ŽERAVÉ DVOJČA</value>
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<value>DVOJČA UHLÍKA</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>703</key>
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@@ -14333,15 +14333,15 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>704</key>
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<value>TIMBER HEARTH</value>
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<value>DREVENÝ KOZUB</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>705</key>
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<value>BRITTLE HOLLOW</value>
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<value>KREHKÁ DUTINA</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>706</key>
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<value>HOLLOW'S LANTERN</value>
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<value>LAMPÁŠ</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>707</key>
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@@ -14381,7 +14381,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>716</key>
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<value>ATTLEROCK</value>
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<value>SKALKA</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>717</key>
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@@ -14389,7 +14389,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>718</key>
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<value>PRIESKUMNÍK</value>
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<value>SKAUT</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>719</key>
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@@ -14409,7 +14409,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>732</key>
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<value>MALÝ PRIESKUMNÍK</value>
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<value>MALÝ SKAUT</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>733</key>
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@@ -14437,7 +14437,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>739</key>
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<value>Tento projektor je prepojený s naším satelitom „Sky Shutter“, ktorý práve obieha Timber Hearth.</value>
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<value>Tento projektor je prepojený s naším satelitom „Sky Shutter“, ktorý práve obieha Drevený kozub.</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>740</key>
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@@ -14605,7 +14605,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>931</key>
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<value>SIGNALSCOPE</value>
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<value>SIGNÁLOSKOP</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>932</key>
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@@ -14753,11 +14753,11 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>968</key>
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<value>NEDÁ SA PRIVOLAŤ PRIESKUMNÍKA; PRÍLIŠ VEĽA CIEĽOV</value>
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<value>NEDÁ SA PRIVOLAŤ SKAUTA; PRÍLIŠ VEĽA CIEĽOV</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>969</key>
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<value>AKTIVOVANÉ NÚDZOVÉ PRIVOLANIE PRIESKUMNÍKA</value>
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<value>AKTIVOVANÉ NÚDZOVÉ PRIVOLANIE SKAUTA</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>970</key>
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@@ -14957,11 +14957,11 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1025</key>
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<value>Vypustiť prieskumníka / predná snímka</value>
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<value>Vypustiť Skauta / predná snímka</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1026</key>
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<value>Zadná snímka prieskumníka</value>
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<value>Zadná snímka Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1027</key>
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@@ -15077,7 +15077,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1102</key>
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<value>CHYBA: PRIVOLANIE PRIESKUMNÍKA ZLYHALO</value>
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<value>CHYBA: PRIVOLANIE SKAUTA ZLYHALO</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1103</key>
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@@ -15337,19 +15337,19 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1171</key>
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<value>Vybaví Signalscope</value>
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<value>Vybaví Signáloskop</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1172</key>
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<value>Vybaví, vypúšťa a privoláva prieskumníka</value>
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<value>Vybaví, vypúšťa a privoláva Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1173</key>
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<value>Prieskumník: Urobí prednú snímku\\nSignalscope: Zmena pohľadu\\nPrekladač: Preloží</value>
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<value>Skaut: Urobí prednú snímku\\nSignáloskop: Zmena pohľadu\\nPrekladač: Preloží</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1174</key>
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<value>Prieskumník: Urobí zadnú snímku</value>
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<value>Skaut: Urobí zadnú snímku</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1175</key>
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@@ -15601,7 +15601,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1322</key>
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<value>Privolať prieskumníka</value>
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<value>Privolať Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1323</key>
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@@ -15613,7 +15613,7 @@
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1325</key>
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<value>Vypustiť/privolať prieskumníka</value>
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<value>Vypustiť/privolať Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1326</key>
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@@ -15781,7 +15781,7 @@
|
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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<key>1445</key>
|
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<value>Privolať prieskumníka</value>
|
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<value>Privolať Skauta</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
|
||||
<key>1446</key>
|
||||
@@ -15909,11 +15909,11 @@
|
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</TranslationTableEntryUI>
|
||||
<TranslationTableEntryUI>
|
||||
<key>1542</key>
|
||||
<value>Prieskumník: Vypustiť/predná snímka\\nSignalscope: Priblíženie\\nPrekladač: Preloží</value>
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<value>Skaut: Vypustiť/predná snímka\\nSignáloskop: Priblíženie\\nPrekladač: Preloží</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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||||
<key>1543</key>
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<value>Prieskumník: Zadná snímka</value>
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<value>Skaut: Zadná snímka</value>
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</TranslationTableEntryUI>
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<TranslationTableEntryUI>
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||||
<key>1544</key>
|
||||
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+58
-50
@@ -4,9 +4,11 @@ Fixed Slovak renderings for proper nouns and recurring terms, so names stay
|
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**identical everywhere** in `assets/Translation.xml`. Follow this file when
|
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translating; propose changes here (not ad-hoc in the XML).
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||||
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> **Status:** first draft. This is a machine-assisted starting point — every
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> `❓ review` row still needs a **Slovak-speaking review pass** before it is
|
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> final. `🔒 locked` rows are considered settled unless there's a strong reason.
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||||
> **Status:** place names & proper nouns reviewed and **locked** (2026-07-20,
|
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> the "go risky" pass — planet names are translated, not kept in English). Rows
|
||||
> still marked `❓ review` need the Slovak-speaking review pass before they are
|
||||
> final; `🔒 locked` rows are settled unless there's a strong reason. The UI/menus
|
||||
> translation in `Translation.xml` has been re-passed to match the locked terms.
|
||||
|
||||
---
|
||||
|
||||
@@ -16,7 +18,10 @@ translating; propose changes here (not ad-hoc in the XML).
|
||||
around-the-campfire tone; the Hearthians are your friends. Use *ty* / informal
|
||||
imperatives (e.g. *"Pozri sa"*, not *"Pozrite sa"*) throughout menus, prompts,
|
||||
and dialogue.
|
||||
- **Sentence case** for UI labels (Slovak convention), not Title Case.
|
||||
- **UI casing mirrors the source.** The game bakes capitalization into the
|
||||
strings (many buttons are ALL-CAPS in the data), so ALL-CAPS English → ALL-CAPS
|
||||
Slovak; otherwise sentence case. Fixed proper names (Skaut, Signáloskop, Dvojča
|
||||
Popolu, …) keep the capitalization given in this glossary.
|
||||
- **Keep the source's voice per speaker.** Nomai text is formal and precise;
|
||||
Hearthian dialogue is casual. Register can shift by *speaker*, but the
|
||||
player is always addressed as *ty*.
|
||||
@@ -31,9 +36,9 @@ translating; propose changes here (not ad-hoc in the XML).
|
||||
- **Keep speaker prefixes verbatim:** `POKE:`, `CLARY:`, `SOLANUM:`, etc. — do
|
||||
not translate or reorder the label.
|
||||
- **Declension:** Slovak inflects. A glossary entry gives the base (nominative)
|
||||
form; decline it naturally in context (*na Timber Hearth*, *z Dark Bramble*,
|
||||
*Nomajom*). Keep the **stem/spelling** from this table so search-and-replace
|
||||
stays reliable.
|
||||
form; decline it naturally in context (*na Drevenom kozube*, *z Temného tŕnia*,
|
||||
*do Krehkej dutiny*). Keep the **stem/spelling** from this table so
|
||||
search-and-replace stays reliable. **Nomai** is the one exception — see below.
|
||||
- **Character names are kept in English** (they're geology terms — Hornfels,
|
||||
Slate, Gabbro, Riebeck, Feldspar, Chert, Esker, Hal, Gossan, Marl, Tuff,
|
||||
Tephra, Galena, Moraine, Rutile, Spinel, Mica, Porphy, Arkose…). Decline
|
||||
@@ -45,35 +50,34 @@ translating; propose changes here (not ad-hoc in the XML).
|
||||
|
||||
| English | Slovak | Status | Notes |
|
||||
|---|---|---|---|
|
||||
| Nomai (species & individual) | **Nomai** | 🔒 | Treat as indeclinable proper noun where possible; if declined, stem *Nomaj-* (*Nomajovia* pl., *Nomajom*). Keep spelling **Nomai** in nominative for consistency. |
|
||||
| Hearthian(s) | **Hearthian** (sg.), **Hearthiani** (pl.) | ❓ | Adj. *hearthiansky*. Alt. considered: fully Slovak coinage — rejected for recognizability. |
|
||||
| the Owlks *(DLC, fan term)* | **Owlk** (sg.), **Owlkovia** (pl.) | ❓ | The game never names them; community term. Keep as loanword. |
|
||||
| Nomai (species & individual) | **Nomai** | 🔒 | **Indeclinable** — keep spelling *Nomai* in every case (sg. = pl.). It's an alien species name; leave it as-is. |
|
||||
| Hearthian(s) | **Kozubčan** (sg.), **Kozubčania** (pl.) | 🔒 | From *kozub* (→ Drevený kozub). Adj. *kozubčiansky*. |
|
||||
| the Owlks *(DLC, fan term)* | **Soví človek** (sg.), **Soví ľudia** (pl.) | 🔒 | The game never names them; "owl-people". |
|
||||
|
||||
## 3. Celestial bodies & places
|
||||
|
||||
Decision: **meaningful, evocative names are translated** (they read as flavor,
|
||||
not as labels); plain proper-noun place names are **kept in English**. All
|
||||
still `❓ review`.
|
||||
Decision (locked, "go risky"): **place names are translated**, including the home
|
||||
planet and moons — not kept in English.
|
||||
|
||||
| English | Slovak | Status | Notes |
|
||||
|---|---|---|---|
|
||||
| the Sun | **Slnko** | 🔒 | |
|
||||
| Sun Station | **Slnečná stanica** | 🔒 | |
|
||||
| Timber Hearth (home planet) | **Timber Hearth** | ❓ | Kept in English. Alt.: *Drevený kozub* — evocative but risky for a home-planet name. |
|
||||
| The Attlerock (moon) | **Attlerock** | ❓ | Kept. |
|
||||
| Brittle Hollow | **Brittle Hollow** | ❓ | Kept. Alt.: *Krehká dutina*. |
|
||||
| Hollow's Lantern (moon) | **Hollow's Lantern** | ❓ | Kept. Alt.: *Lampáš*. |
|
||||
| Hourglass Twins | **Presýpacie dvojčatá** | ❓ | Ember + Ash together. |
|
||||
| Ember Twin | **Žeravé dvojča** | ❓ | *ember* = žeravý uhlík/pahreba. |
|
||||
| Ash Twin | **Popolavé dvojča** | ❓ | *ash* = popol. Keep consistent with "Ash Twin Project" below. |
|
||||
| Giant's Deep | **Obrova hlbina** | ❓ | Alt.: keep "Giant's Deep". |
|
||||
| Dark Bramble | **Temné tŕnie** | ❓ | *bramble* = tŕnie/ostružina. |
|
||||
| The Interloper (comet) | **Votrelec** | ❓ | *interloper* = votrelec. |
|
||||
| Timber Hearth (home planet) | **Drevený kozub** | 🔒 | Home planet. Demonym *Kozubčania* derives from *kozub*. |
|
||||
| The Attlerock (moon) | **Skalka** | 🔒 | Diminutive of *skala* — mirrors the "a little rock" pun. |
|
||||
| Brittle Hollow | **Krehká dutina** | 🔒 | |
|
||||
| Hollow's Lantern (moon) | **Lampáš** | 🔒 | |
|
||||
| Hourglass Twins | **Presýpacie dvojčatá** | 🔒 | Ember + Ash together. |
|
||||
| Ember Twin | **Dvojča Uhlíka** | 🔒 | Matched pair with *Dvojča Popolu* (uhlík ↔ popol). |
|
||||
| Ash Twin | **Dvojča Popolu** | 🔒 | Drives *Projekt Dvojčaťa Popolu* (§4). |
|
||||
| Giant's Deep | **Obrova hlbina** | 🔒 | |
|
||||
| Dark Bramble | **Temné tŕnie** | 🔒 | *bramble* = tŕnie. |
|
||||
| The Interloper (comet) | **Votrelec** | 🔒 | |
|
||||
| Quantum Moon | **Kvantový mesiac** | 🔒 | |
|
||||
| White Hole / Black Hole | **biela diera / čierna diera** | 🔒 | Lowercase (common noun). |
|
||||
| Black Hole Forge | **Vyhňa čiernej diery** | ❓ | *forge* = vyhňa. |
|
||||
| The Stranger *(DLC)* | **Cudzinec** | ❓ | Alt.: keep "The Stranger". |
|
||||
| Echoes of the Eye *(DLC title)* | **Ozveny Oka** | ❓ | DLC name; may also stay in English on store/menus. |
|
||||
| Black Hole Forge | **Zlieváreň čiernej diery** | 🔒 | "Foundry" — forges the warp cores; industrial, not medieval (*vyhňa* rejected). |
|
||||
| The Stranger *(DLC)* | **Cudzinec** | 🔒 | |
|
||||
| Echoes of the Eye *(DLC title)* | **Ozveny Oka** | ❓ | Translate in prose; may keep English as a store/product title. |
|
||||
|
||||
## 4. Story, projects & artifacts
|
||||
|
||||
@@ -81,13 +85,13 @@ still `❓ review`.
|
||||
|---|---|---|---|
|
||||
| the Eye of the Universe | **Oko vesmíru** | 🔒 | Short form: **Oko**. Keep any color markup around "Eye". |
|
||||
| the Eye (short) | **Oko** | 🔒 | |
|
||||
| Eye Signal | **signál Oka** | ❓ | |
|
||||
| Ash Twin Project | **Projekt Popolavého dvojčaťa** | ❓ | 106 hits — high impact. If too long for UI, consider keeping "Ash Twin Project". Must match the "Ash Twin" choice above. |
|
||||
| the Vessel (Nomai ship) | **Plavidlo** | ❓ | *vessel* = plavidlo. |
|
||||
| Warp Core | **warpové jadro** | ❓ | Alt.: *deformačné jadro*. |
|
||||
| Advanced Warp Core | **pokročilé warpové jadro** | ❓ | |
|
||||
| Ghost Matter | **prízračná hmota** | ❓ | |
|
||||
| the Nomai statue | **socha Nomai** | ❓ | |
|
||||
| Eye Signal | **signál Oka** | 🔒 | |
|
||||
| Ash Twin Project | **Projekt Dvojčaťa Popolu** | 🔒 | Matches *Dvojča Popolu* (§3). |
|
||||
| the Vessel (Nomai ship) | **Plavidlo** | 🔒 | |
|
||||
| Warp Core | **warpové jadro** | 🔒 | |
|
||||
| Advanced Warp Core | **pokročilé warpové jadro** | 🔒 | |
|
||||
| Ghost Matter | **prízračná hmota** | 🔒 | |
|
||||
| the Nomai statue | **socha Nomai** | 🔒 | |
|
||||
| supernova | **supernova** | 🔒 | |
|
||||
| the time loop | **časová slučka** | 🔒 | |
|
||||
|
||||
@@ -96,28 +100,32 @@ still `❓ review`.
|
||||
| English | Slovak | Status | Notes |
|
||||
|---|---|---|---|
|
||||
| ship log | **lodný denník** | 🔒 | |
|
||||
| Rumor Mode (ship log) | **režim fám** | ❓ | |
|
||||
| Rumor Mode (ship log) | **režim fám** | 🔒 | |
|
||||
| Map Mode (ship log) | **režim mapy** | 🔒 | |
|
||||
| Signalscope | **Signalscope** | ❓ | Device name; kept. Alt.: *Signáloskop*. |
|
||||
| Little Scout / Scout | **Prieskumník** | ❓ | The camera probe. Alt.: *Skaut*, *sonda*. |
|
||||
| Scout Launcher | **vrhač prieskumníka** | ❓ | Match the "Scout" choice. |
|
||||
| Signalscope | **Signáloskop** | 🔒 | Device name (treated as a proper name, capital S). |
|
||||
| Little Scout / Scout | **Malý Skaut** / **Skaut** | 🔒 | The camera probe; capital S. Decline *Skauta*, *Skautom*. |
|
||||
| Scout Launcher | **Odpaľovač Skauta** | 🔒 | |
|
||||
| the Translator (Nomai) | **Prekladač** | 🔒 | |
|
||||
| Autopilot | **autopilot** | 🔒 | |
|
||||
| Landing Camera | **pristávacia kamera** | 🔒 | |
|
||||
|
||||
---
|
||||
|
||||
## 6. Open questions (resolve during review)
|
||||
## 6. Resolved decisions (2026-07-20 review)
|
||||
|
||||
1. **Planet names — translate or keep?** Section 3 currently mixes both
|
||||
(translate the evocative ones, keep the plain proper nouns). A native
|
||||
reviewer should confirm this reads naturally and isn't jarringly
|
||||
inconsistent. The single biggest downstream dependency is **Ash Twin →
|
||||
Ash Twin Project** (106 hits).
|
||||
2. **"Nomai" declension** — keep fully indeclinable, or allow the *Nomaj-* stem
|
||||
in oblique cases? Affects many dialogue lines.
|
||||
3. **UI length** — some Slovak renderings are longer than the English (e.g.
|
||||
*Projekt Popolavého dvojčaťa*). Verify against on-screen space in Phase 6/7;
|
||||
fall back to the English term where it overflows.
|
||||
4. **DLC titles** (*Echoes of the Eye*, *The Stranger*) — translate in prose but
|
||||
possibly keep English where they function as a product/title.
|
||||
1. **Planet names → translated** (not kept in English). ✅
|
||||
2. **Nomai → indeclinable**, kept as-is (alien species name). ✅
|
||||
3. **UI length** — not a concern: the text display supports variable lengths. ✅
|
||||
4. **DLC titles** — translate in prose (*Ozveny Oka*, *Cudzinec*); keep English
|
||||
only where a string functions as a store/product title. ✅ (`Echoes of the Eye`
|
||||
the DLC title still `❓` in §3 for that reason.)
|
||||
|
||||
## 7. Still open
|
||||
|
||||
- **`Echoes of the Eye`** as a product/menu title — translate everywhere, or keep
|
||||
English on title/store strings? (Prose already uses *Ozveny Oka*.)
|
||||
- Terms that will surface in the **dialogue** and **ship log** phases and aren't
|
||||
fixed yet: the Vessel interior locations, the Hanging City, the Sunless City,
|
||||
the High Energy Lab, the Quantum Shrine, DLC props (Slide Reel → *Kotúč
|
||||
diapozitívov*, Vision Torch → *Fakľa vízií*, the Artifact → *Artefakt*), etc.
|
||||
I'll raise these as we hit each category.
|
||||
|
||||
Reference in New Issue
Block a user