94 Nomai lines: the Escape Pod 1 clan's story on Brittle Hollow -- the
crash, the volcanic-moon danger, the quantum-grove wandering trees and
shard, the Eye-signal locator, the migration to the northern glacier,
and the grief for lost loved ones (Plume, Thatch, Filix, Lami, Annona,
Rhus, Ilex, Spire, Coleus, Cassava, Kousa).
Gender cues resolved: Filix feminine ("her note"), Melorae feminine
("Aunt Melorae") -- retroactively corrected batch 7's 7 Melorae lines
from masculine to feminine. Recorded in glossary. Poems (Ilex's
gravity-hole rhyme) flagged for review.
Verified: XML well-formed; keys identical; markup parity on all changed
values; ship log/UI/rest byte-unchanged; mod builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
11 KiB
Glossary / Slovník — Outer Wilds SK
Fixed Slovak renderings for proper nouns and recurring terms, so names stay
identical everywhere in assets/Translation.xml. Follow this file when
translating; propose changes here (not ad-hoc in the XML).
Status: place names & proper nouns reviewed and locked (2026-07-20, the "go risky" pass — planet names are translated, not kept in English). Rows still marked
❓ reviewneed the Slovak-speaking review pass before they are final;🔒 lockedrows are settled unless there's a strong reason. The UI/menus translation inTranslation.xmlhas been re-passed to match the locked terms.
0. Tone & register (locked)
- Address the player informally — ty, not vy. Outer Wilds has a warm, around-the-campfire tone; the Hearthians are your friends. Use ty / informal imperatives (e.g. "Pozri sa", not "Pozrite sa") throughout menus, prompts, and dialogue.
- UI casing mirrors the source. The game bakes capitalization into the strings (many buttons are ALL-CAPS in the data), so ALL-CAPS English → ALL-CAPS Slovak; otherwise sentence case. Fixed proper names (Skaut, Signáloskop, Dvojča Popolu, …) keep the capitalization given in this glossary.
- Keep the source's voice per speaker. Nomai text is formal and precise; Hearthian dialogue is casual. Register can shift by speaker, but the player is always addressed as ty.
- Diacritics always — á ä č ď é í ĺ ľ ň ó ô ŕ š ť ú ý ž. Never strip them.
- Narrator gender (locked): the player-character is canonically genderless, but Slovak past tense forces a gender. Use masculine for the player's first-person log/dialogue voice (Našiel som, Videl som, Vypustil som). Named characters take their English gender where given (Solanum = feminine; Coleus = masculine); the singular-they travelers (Riebeck, Feldspar, Gabbro, Esker, Chert) default to masculine.
1. General rules
- Never edit
<key>. Translate only<value>. (SeeCLAUDE.md.) - Preserve inline markup verbatim:
<color=…>…</color>,<i>…</i>, entities< > &. Translate the words, keep the tags and the exact color names (lightblue,orange, …). - Keep speaker prefixes verbatim:
POKE:,CLARY:,SOLANUM:, etc. — do not translate or reorder the label. - Declension: Slovak inflects. A glossary entry gives the base (nominative) form; decline it naturally in context (na Drevenom kozube, z Temného tŕnia, do Krehkej dutiny). Keep the stem/spelling from this table so search-and-replace stays reliable. Nomai is the one exception — see below.
- Brand / title names stay in English (verbatim): the game title Outer Wilds, the space program Outer Wilds Ventures, and "the Outer Wilds" on the Planetary Chart poster. They're the actual named brand in the game (like a company name — you wouldn't translate "SpaceX"). Inflect the surrounding Slovak, not the name: v hre Outer Wilds, podporuješ Outer Wilds Ventures.
- Character names are kept in English (they're geology terms — Hornfels, Slate, Gabbro, Riebeck, Feldspar, Chert, Esker, Hal, Gossan, Marl, Tuff, Tephra, Galena, Moraine, Rutile, Spinel, Mica, Porphy, Arkose…). Decline where natural: Gabbrovi, s Riebeckom, Hala.
2. Peoples & beings
| English | Slovak | Status | Notes |
|---|---|---|---|
| Nomai (species & individual) | Nomai | 🔒 | Indeclinable — keep spelling Nomai in every case (sg. = pl.). It's an alien species name; leave it as-is. |
| Hearthian(s) | Kozubčan (sg.), Kozubčania (pl.) | 🔒 | From kozub (→ Drevený kozub). Adj. kozubčiansky. |
| the Owlks (DLC, fan term) | Soví človek (sg.), Soví ľudia (pl.) | 🔒 | The game never names them; "owl-people". |
| Hatchling (the player; a young Hearthian) | mláďa (neuter) | 🔒 | Affectionate address from other Hearthians and a common noun. Neuter → gender-neutral (fits the genderless protagonist). Pl. mláďatá (odkedy sme boli mláďatá); address "Jasné, mláďa!". |
3. Celestial bodies & places
Decision (locked, "go risky"): place names are translated, including the home planet and moons — not kept in English.
| English | Slovak | Status | Notes |
|---|---|---|---|
| the Sun | Slnko | 🔒 | |
| Sun Station | Slnečná stanica | 🔒 | |
| Timber Hearth (home planet) | Drevený kozub | 🔒 | Home planet. Demonym Kozubčania derives from kozub. |
| The Attlerock (moon) | Skalka | 🔒 | Diminutive of skala — mirrors the "a little rock" pun. |
| Brittle Hollow | Krehká dutina | 🔒 | |
| Hollow's Lantern (moon) | Lampáš | 🔒 | |
| Hourglass Twins | Presýpacie dvojčatá | 🔒 | Ember + Ash together. |
| Ember Twin | Dvojča Uhlíka | 🔒 | Matched pair with Dvojča Popolu (uhlík ↔ popol). |
| Ash Twin | Dvojča Popolu | 🔒 | Drives Projekt Dvojčaťa Popolu (§4). |
| Giant's Deep | Obrova hlbina | 🔒 | |
| Dark Bramble | Temné tŕnie | 🔒 | bramble = tŕnie. |
| The Interloper (comet) | Votrelec | 🔒 | |
| Quantum Moon | Kvantový mesiac | 🔒 | |
| White Hole / Black Hole | biela diera / čierna diera | 🔒 | Lowercase (common noun). |
| Black Hole Forge | Kováreň čiernych dier | 🔒 | Forge/smithy of the black holes. Note the plural čiernych dier. Decline: gen Kovárne, loc Kovárni. (Superseded earlier Zlieváreň čiernej diery.) |
| The Stranger (DLC) | Cudzinec | 🔒 | |
| Echoes of the Eye (DLC title) | Ozveny Oka | ❓ | Translate in prose; may keep English as a store/product title. |
4. Story, projects & artifacts
| English | Slovak | Status | Notes |
|---|---|---|---|
| the Eye of the Universe | Oko vesmíru | 🔒 | Short form: Oko. Keep any color markup around "Eye". |
| the Eye (short) | Oko | 🔒 | |
| Eye Signal | signál Oka | 🔒 | |
| Ash Twin Project | Projekt Dvojčaťa Popolu | 🔒 | Matches Dvojča Popolu (§3). |
| the Vessel (Nomai ship) | Plavidlo | 🔒 | |
| Warp Core | warpové jadro | 🔒 | |
| Advanced Warp Core | pokročilé warpové jadro | 🔒 | |
| Ghost Matter | prízračná hmota | 🔒 | |
| the Nomai statue | socha Nomai | 🔒 | |
| supernova | supernova | 🔒 | |
| the time loop | časová slučka | 🔒 |
5. Tools, UI & systems
| English | Slovak | Status | Notes |
|---|---|---|---|
| ship log | lodný denník | 🔒 | |
| Rumor Mode (ship log) | režim fám | 🔒 | |
| Map Mode (ship log) | režim mapy | 🔒 | |
| Signalscope | Signáloskop | 🔒 | Device name (treated as a proper name, capital S). |
| Little Scout / Scout | Malý Skaut / Skaut | 🔒 | The camera probe; capital S. Decline Skauta, Skautom. |
| Scout Launcher | Odpaľovač Skauta | 🔒 | |
| the Translator (Nomai) | Prekladač | 🔒 | |
| Autopilot | autopilot | 🔒 | |
| Landing Camera | pristávacia kamera | 🔒 |
5b. Ship-log locations & DLC terms (locked, 2026-07-20)
Named places and recurring terms from the ship log. Descriptive location names not listed here are translated literally (River Lowlands → Riečne nížiny, Northern Glacier → Severný ľadovec, Fire Chamber → Ohňová komora, …).
| English | Slovak | Notes |
|---|---|---|
| The Hanging City | Visuté mesto | Brittle Hollow's Nomai city. |
| The Sunless City | Bezslnečné mesto | Ember Twin's Nomai city. |
| Orbital Probe Cannon | Orbitálne delo sondy | Modules: Riadiaci / Štartovací modul, Modul sledovania sondy. |
| Cinder Isles (DLC) | Vyhorené ostrovy | |
| High Energy Lab | Vysokoenergetické laboratórium | |
| White Hole Station | Stanica bielej diery | |
| Gravity Cannon | Gravitačné delo | |
| Tower of Quantum Knowledge / Trials | Veža kvantového poznania / Veža kvantových skúšok | |
| Quantum Shrine | Kvantová svätyňa | Quantum X → kvantový/-á/-é X throughout. |
| Construction Yard | Stavenisko | |
| Nomai Mines / Grave / Shipwreck | Bane / Hrob / Vrak lode Nomai | X Nomai (indeclinable). |
| Escape Pod (1/2/3) | Únikový modul (1/2/3) | |
| the Vessel | Plavidlo | |
| anglerfish | udicovka (pl. udicovky) | The Dark Bramble monster fish. |
| Nomai shuttle | raketoplán Nomai | |
| astral body | nebeské teleso | |
| slide reel (DLC) | kotúč diapozitívov | |
| vault (DLC) | trezor | vault seal → pečať trezoru. |
| the Prisoner (DLC) | Väzeň | An Owlk (Soví človek). |
| Vision Torch / Artifact (DLC) | Fakľa vízií / Artefakt | |
| mural | nástenná maľba | |
| memory statue | pamäťová socha | Nomai statue that records memories. |
| storage unit / mask | úložná jednotka / maska | Ash Twin Project memory components. |
| clan | klan | Nomai social group. |
| star system | hviezdna sústava | vs. slnečná sústava = solar system. |
| pilgrimage | púť | Solanum's journey to the Quantum Moon. |
| Nomai character names | kept in English | Solanum, Poke, Clary, Coleus, Melorae, Cassava, Yarrow, Pye, Conoy, Bells, … Decline the surrounding Slovak, not the name. |
Character genders (from English pronoun cues; drives Slovak verb/possessive gender): feminine — Solanum, Poke, Clary (Poke's sister), Ramie, Pye, Filix ("her note"), Melorae ("Aunt Melorae"). masculine — Annona, Coleus, Avens (Daz's brother), Plume (has a brother). Everyone else defaults to masculine until an English cue says otherwise. (Possessive of names in -a: Annonov/-a/-o, Cassavov/-a/-o, e.g. Cassavovo Stavenisko.) Note: Melorae was initially translated masculine in batch 7, then corrected to feminine once "Aunt Melorae" surfaced.
Nomai voice tics: "My gratitude" (their formal thanks) → Moja vďaka; "on the other appendage" (a hand-joke — Nomai have appendages, not hands) → Na druhej končatine. Keep this dry, precise, courteous register for Nomai.
6. Resolved decisions (2026-07-20 review)
- Planet names → translated (not kept in English). ✅
- Nomai → indeclinable, kept as-is (alien species name). ✅
- UI length — not a concern: the text display supports variable lengths. ✅
- DLC titles — translate in prose (Ozveny Oka, Cudzinec); keep English
only where a string functions as a store/product title. ✅ (
Echoes of the Eyethe DLC title still❓in §3 for that reason.)
7. Still open
Twilight Twin(Nomai dialogue, warp-tower lines) — rendered provisionally as Súmračné dvojča. Unusual term; confirm meaning/rendering in review.Echoes of the Eyeas a product/menu title — translate everywhere, or keep English on title/store strings? (Prose already uses Ozveny Oka.)- Terms that will surface in the dialogue and ship log phases and aren't fixed yet: the Vessel interior locations, the Hanging City, the Sunless City, the High Energy Lab, the Quantum Shrine, DLC props (Slide Reel → Kotúč diapozitívov, Vision Torch → Fakľa vízií, the Artifact → Artefakt), etc. I'll raise these as we hit each category.