Jaroslav Beneš 5660fabb1a Translate dialogue batch 15: Riebeck (travelers)
69 lines: Riebeck, the anxious, stammering archaeologist camped on
Brittle Hollow -- passionate about the Nomai ruins (dreamed of seeing
the Hanging City since a hatchling) but terrified of space and of the
"you-know-what" (the black hole below). His reactions to each Nomai
discovery, building to the giddy panic of "you talked to a LIVING Nomai".

Masculine (genderless default); timid ehm/uf voice; Hearthian ->
Kozubčan; "Stars above" -> Hviezdy nad nami; "on my own four eyes"
kept. Preserved <size=20> shrinking-text asides and
<Pause>/<Pause />/<Pause/>/<i> markup.

Scoped to Riebeck's character dialogue; the interleaved Brittle Hollow
HUD labels, museum star/skeleton exhibits, and system logs are deferred.

Verified: XML well-formed; keys identical; markup/token parity; ship log/
UI/rest byte-unchanged; mod builds. (1753 "Riebeck" label kept.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 15:52:04 +02:00
2026-07-20 07:57:18 +00:00

Outer Wilds — Slovenský preklad / Slovak Translation Mod

Neoficiálny slovenský preklad hry Outer Wilds (základná hra + rozšírenie Echoes of the Eye). Pridáva do hry jazyk Slovenčina.

An unofficial Slovak (slovenčina) translation mod for Outer Wilds, covering the base game and the Echoes of the Eye DLC.

Stav / Status: 🚧 Work in progress — the mod scaffold and translation are being built. See PLAN.md for the roadmap.

Outer Wilds officially ships in 12 languages; Slovak is not one of them. This mod adds it as a new selectable language using the community localization framework — no changes to the game's own files are required.


How it works

The mod is a small OWML mod that registers a new language through Interplanetary Polyglot / Localization Utility (xen.LocalizationUtility). All translated text lives in a single assets/Translation.xml; the utility swaps the game's strings for the Slovak ones at runtime.

Installation

  1. Install the Outer Wilds Mod Manager.
  2. Install this mod through the Mod Manager. Its dependency Interplanetary Polyglot (xen.LocalizationUtility) will be pulled in automatically.
  3. Launch the game via the Mod Manager.
  4. In Settings → Language, choose Slovenčina.
    • Tip: the optional Language Swap mod lets you switch language in-game with Ctrl+L.

Until the first release is published, the mod is not yet in the Mod Manager database — see PLAN.md for how to build it from source.

Contributing / Prispievanie

Translation fixes are very welcome — the goal is natural, consistent Slovak.

  • Report mistranslations or awkward phrasing as an issue.
  • Edit only the <value> of each entry in assets/Translation.xml. Never change the <key> — it is the English identifier the game matches on.
  • Preserve all inline formatting exactly, e.g. &lt;color=orange&gt;…&lt;/color&gt;, &lt;i&gt;, and speaker prefixes like POKE:.
  • Follow the terminology in docs/glossary.md so names (Nomai, the Eye, Ash Twin Project, …) stay consistent across the whole game.

See CLAUDE.md for the full conventions and repo layout.

License & disclaimer

The original mod code and the Slovak translation in this repository are released under the MIT License.

This is an unofficial fan project. It is not affiliated with, approved by, or endorsed by Mobius Digital or Annapurna Interactive. Outer Wilds, its story, dialogue, characters, and other assets are © Mobius Digital / Annapurna Interactive; the underlying game text remains their property and is used here under Mobius Digital's Fan Content Policy. The MIT license covers only this project's own contributions, not the source material.

Credits

  • Mobius Digital / Annapurna InteractiveOuter Wilds.
  • xen-42 — the Localization Utility / Interplanetary Polyglot framework this mod is built on.
  • The Outer Wilds modding community.
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1.0.0 Latest
2026-08-08 16:41:47 +00:00
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