Commit Graph

5 Commits

Author SHA1 Message Date
Jaroslav Beneš e3f562273b Translate dialogue batch 1: Solanum (Phase 5)
Start the dialogue category, batched by content type (the flat <entry>
list is asset-ID ordered, not planet-ordered, so true per-planet batches
aren't in the data — grouping Nomai lore by speaker instead).

Batch 1 = Solanum, all 70 lines: the Quantum Moon pilgrim's astronomy-
museum wall text, Tower of Quantum Knowledge / Quantum Shrine scrolls,
and Eye-of-the-universe philosophy. Feminine voice (locked); player
addressed as ty. Preserved <color=…>/<i> markup, speaker prefix, and
per-entry wrapping whitespace; Nomai names kept (Conoy, Bells).

Verified: XML well-formed; keys identical; only these 70 values changed;
markup tokens intact; ship log/UI/rest byte-unchanged; mod builds.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 12:59:00 +02:00
Jaroslav Beneš 8100adec75 Translate ship log to Slovak (Phase 5, first pass)
Machine-assisted first pass over the entire <table_shipLog> section — all
483 entries (115 location/entry names + 368 rumor/fact paragraphs).
String <key> lookups left untouched; plain text, no markup.

Locked decisions applied:
- Narrator voice = masculine (genderless protagonist); Solanum feminine,
  Coleus masculine, other "they" travelers masculine by default.
- New place names: Hanging City -> Visuté mesto, Sunless City ->
  Bezslnečné mesto, Orbital Probe Cannon -> Orbitálne delo sondy,
  Cinder Isles -> Vyhorené ostrovy, plus High Energy Lab, White Hole
  Station, Gravity Cannon, the Quantum towers/shrine, anglerfish ->
  udicovka, etc. (recorded in docs/glossary.md §3, §5b).

XML re-verified well-formed; keys identical; UI/rest byte-unchanged;
no English place names remain in values; mod still builds.

Still needs the Slovak review pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 12:40:09 +02:00
Jaroslav Beneš 3dc47474e3 Glossary: keep Outer Wilds / Outer Wilds Ventures in English
Lock brand/title handling: the game title "Outer Wilds", the space
program "Outer Wilds Ventures", and "the Outer Wilds" on the chart poster
stay verbatim (named brand, like a company name); only surrounding Slovak
is inflected. UI already matches this — no string changes needed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 11:28:38 +02:00
Jaroslav Beneš b36d17f9c4 Lock place-name glossary decisions & re-pass UI (Phase 4/5)
Reviewed the place names "risky" — translate them all:
- Timber Hearth -> Drevený kozub (Hearthian -> Kozubčan/Kozubčania)
- The Attlerock -> Skalka ("a little rock" pun)
- Ash Twin -> Dvojča Popolu (Ash Twin Project -> Projekt Dvojčaťa Popolu)
- Ember Twin -> Dvojča Uhlíka; Brittle Hollow -> Krehká dutina;
  Hollow's Lantern -> Lampáš; Black Hole Forge -> Zlieváreň čiernej diery
- Owlks -> Soví ľudia; Nomai -> indeclinable
- Signalscope -> Signáloskop; Scout -> Skaut; Scout Launcher -> Odpaľovač Skauta

Applied a consistency re-pass across the already-translated <table_ui>
section (45 entries) so the UI matches the locked terms. XML re-verified
well-formed; no stale terms remain; mod still builds.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 11:18:49 +02:00
Jaroslav Beneš ffd6bbe6b5 Add first-draft glossary (Phase 4)
docs/glossary.md: lock tone/register (informal ty) and propose Slovak
renderings for proper nouns and recurring terms — peoples, celestial
bodies, story/artifacts, and UI/tools. Confident rows marked locked;
debatable ones flagged for the Slovak review pass. Mark Phase 4 in
progress in PLAN.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 10:15:23 +02:00