- Reword per review: "an eye or four" -> Maj oko, aj štyri; fishing rhyme 1567
-> ...návnadička (keeps rhyme + "bait is wrong").
- Gender: cross-checked every gendered self-reference against shippy/
outer-wilds-czech. Only 3 disagreements file-wide -> Arkose (feminine),
Porphy (feminine), and the hide-and-seek kid at 1627 (feminine) corrected;
Filix kept feminine (EN "her note" beats Czech's masculine). All other
Hearthians confirmed masculine.
- Definitive leak detection: quote-normalized suffix-of-key test caught 12 more
untranslated values the heuristics missed (curly/straight-quote drift) -
duplicate Eye-shrine walls (1167-1170), Nomai locator, traveler arrival,
hide-and-seek + ghost-matter kid lines. Now 0 English leaks in the flat list.
- Consistency: "The Good Stuff" standardized to Tá Dobrota.
- glossary.md + review-notes.md updated with the gender findings. Build OK.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Compiles the wordplay/puns, coined & provisional terms, gender guesses, and
register/length flags scattered across PLAN.md batch notes and the glossary
into one checklist for the Slovak-speaking human review pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the machine-assisted first pass of the entire flat dialogue list,
produced in parallel (three translator subagents each emitting a JSON of
translations, applied race-free in the main thread) plus a large main-thread
block:
- Batch 19 - Hearthian village kids/villagers (271): Marl, Tephra, Galena,
Rutile, Tuff, Spinel, Arkose, Gneiss, Porphy, Mica, model-rocket kid,
hide-and-seek, ghost-matter kids. Player as mláďa.
- Batch 20 - Chert + Esker + Feldspar's jellyfish journal + Gabbro extras
(359): Chert the astronomer's supernova breakdown, Esker's Mesačná základňa
on the Skalka, Ember-Twin research signs, Gneiss the instrument-maker.
- Batch 21 - Giant's Deep signs, Signalscope-kid endgame, credits/epitaph
signs (backer names kept), museum Nomai-writing signs. ASCII-art left as art.
- Batch 22 - straggler sweep (22): lines the suffix-of-key detector missed due
to curly/straight-quote drift, found via an English-word heuristic (Gabbro
bright-flash variants, sap-wine labels, ghost-matter Signáloskop game, ATP
masks readout at 1964, Tektite's scout note).
Consistency: Hollow's Lantern -> Lampáš (glossary note added), ghost matter ->
prízračná hmota, Hanging City -> Visuté mesto. Whole-file English-leak scan: 0
across flat list, ship log, and UI. dotnet build -c Release succeeds and stages
the loadable mod folder. The entire Translation.xml first pass is now complete;
only the Slovak human review pass remains.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
113 Nomai lines: warp-window details, mining-sites/native-life
(Coleus/Cycad/Oeno), the new-Vessel debate (Ilex), the memory-statue
philosophy (Phlox/Daz/Cassava), the probe-cannon-origin / Eye-search
debate (Avens/Cassava/Plume), Sun Station "mission" humor (Idaea), the
anglerfish-fossil study (Melorae/Coleus), and scroll-wall leftovers.
Privet revealed feminine ("her brother") -- corrected her one masculine
line in batch 3. Kept the Nomai anatomical jokes ("pulling my locomotive
limb", "going gelatinous", "a-core-dingly" pun) and the neutron-star
density gag. Every speaker-prefixed Nomai line is now translated.
Verified: XML well-formed; keys identical; markup parity on all 114
changed values; ship log/UI/rest byte-unchanged; mod builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
94 Nomai lines: the Escape Pod 1 clan's story on Brittle Hollow -- the
crash, the volcanic-moon danger, the quantum-grove wandering trees and
shard, the Eye-signal locator, the migration to the northern glacier,
and the grief for lost loved ones (Plume, Thatch, Filix, Lami, Annona,
Rhus, Ilex, Spire, Coleus, Cassava, Kousa).
Gender cues resolved: Filix feminine ("her note"), Melorae feminine
("Aunt Melorae") -- retroactively corrected batch 7's 7 Melorae lines
from masculine to feminine. Recorded in glossary. Poems (Ilex's
gravity-hole rhyme) flagged for review.
Verified: XML well-formed; keys identical; markup parity on all changed
values; ship log/UI/rest byte-unchanged; mod builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The player's affectionate Hearthian nickname (and common noun for young
Hearthians), used ~52x in dialogue. "mláďa" is neuter, so it stays
gender-neutral for the genderless protagonist, and works as both a
vocative ("Jasné, mláďa!") and a plural ("odkedy sme boli mláďatá").
No re-pass needed — no Hatchling lines are translated yet.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
61 Nomai lines: the Sun Station build debate (Idaea, Pye, Ramie, Poke),
Pye's supernova/"gas" humor, the firing/activation orders, the failure
aftermath (Yarrow, Pye), and the memory statues + masks (Phlox, Daz,
Yarrow, Ramie, Oeno, Root). Idaea masculine. Preserved the countdown
tokens in 1304 (<RemainingMinutes>, <MinutesToRedGiant>, ...) plus \n,
and <TimeMinutes>/<TimeSeconds> in 1962; kept the "third eye" Nomai
detail and the gas/supernova jokes.
Verified: XML well-formed; keys identical; only these 61 values changed;
markup/token parity; ship log/UI/rest byte-unchanged; mod builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
50 Nomai lines: Construction Yard cyclones (Conoy, Spire, Cassava),
building and firing the cannon (Cassava, Daz, Mallow, Privet, Avens,
Yarrow), the "search for the Eye -> send a probe" decision, and the
cannon's damage-report / launch-log system text. Excluded the Hearthian
cyclone/island dialogue (belongs to the travelers batch).
Avens masculine, Ramie feminine (recorded in glossary). Preserved
<TimeMinutes>/<TimeSeconds> tokens, the hugging color tag in 1293, and
the "on the other appendage" Nomai hand-joke. Glossary terms applied
(Orbitálne delo sondy, Stavenisko, Modul sledovania sondy, ...).
Verified: XML well-formed; keys identical; only these 50 values changed;
markup/token parity on all; ship log/UI/rest byte-unchanged; mod builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Start the dialogue category, batched by content type (the flat <entry>
list is asset-ID ordered, not planet-ordered, so true per-planet batches
aren't in the data — grouping Nomai lore by speaker instead).
Batch 1 = Solanum, all 70 lines: the Quantum Moon pilgrim's astronomy-
museum wall text, Tower of Quantum Knowledge / Quantum Shrine scrolls,
and Eye-of-the-universe philosophy. Feminine voice (locked); player
addressed as ty. Preserved <color=…>/<i> markup, speaker prefix, and
per-entry wrapping whitespace; Nomai names kept (Conoy, Bells).
Verified: XML well-formed; keys identical; only these 70 values changed;
markup tokens intact; ship log/UI/rest byte-unchanged; mod builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Machine-assisted first pass over the entire <table_shipLog> section — all
483 entries (115 location/entry names + 368 rumor/fact paragraphs).
String <key> lookups left untouched; plain text, no markup.
Locked decisions applied:
- Narrator voice = masculine (genderless protagonist); Solanum feminine,
Coleus masculine, other "they" travelers masculine by default.
- New place names: Hanging City -> Visuté mesto, Sunless City ->
Bezslnečné mesto, Orbital Probe Cannon -> Orbitálne delo sondy,
Cinder Isles -> Vyhorené ostrovy, plus High Energy Lab, White Hole
Station, Gravity Cannon, the Quantum towers/shrine, anglerfish ->
udicovka, etc. (recorded in docs/glossary.md §3, §5b).
XML re-verified well-formed; keys identical; UI/rest byte-unchanged;
no English place names remain in values; mod still builds.
Still needs the Slovak review pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lock brand/title handling: the game title "Outer Wilds", the space
program "Outer Wilds Ventures", and "the Outer Wilds" on the chart poster
stay verbatim (named brand, like a company name); only surrounding Slovak
is inflected. UI already matches this — no string changes needed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
docs/glossary.md: lock tone/register (informal ty) and propose Slovak
renderings for proper nouns and recurring terms — peoples, celestial
bodies, story/artifacts, and UI/tools. Confident rows marked locked;
debatable ones flagged for the Slovak review pass. Mark Phase 4 in
progress in PLAN.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>